need help please

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bad-ass
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need help please

Post by bad-ass »

:( hi i mad a room and ive tryed compilling but it wont load it dosent come up with any errors can any one help me please
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Mj
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Post by Mj »

Need a little more info... E.G. does it appear in your maplist?
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bad-ass
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Post by bad-ass »

yes it appers in map list and looks like it's compilling but just ends up in the main room of moh
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At0miC
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Post by At0miC »

Did u putted spawnpoints in your map? If not, make them: rightclick > info > player > ..
bad-ass
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Post by bad-ass »

yes ive done that.
jv_map
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Post by jv_map »

Definately check the console for error messages :idea:
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bad-ass
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Post by bad-ass »

it says cant find map maps/test,bsp :?
Bjarne BZR
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Post by Bjarne BZR »

Sounds like you may have gotten errors when you compiled it. Can you see any errors when you compile?
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bad-ass
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Post by bad-ass »

yes its all not reconised now im very :? lol
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tltrude
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compile

Post by tltrude »

There has to be one info_player_start in the map. If you want it to be deathmatch, it will also need info_multiplayer or both the info_allied and info_axis spawn spots. The bsp has to be in the maps/dm folder as well.

One thing that will cause a map not to compile is a loose origin textured brush. A brush with that texture has to be part of an entity, like a door, or the compile will fail.

Download "MBuilder" and use that to compile your map. It has to be set up, but afterwards you can compile with just two clicks.

http://users.1st.net/kimberly/Tutorial/tut.htm
Tom Trude,

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Post by Green Beret »

yea,it wont find the .bsp if its not in c/program files/ea games/mohaa/main/maps/DM(<--or obj)
:shock:For multiplayer

im not sure were the singleplayer maps go.
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Post by Bjarne BZR »

Green Beret wrote:im not sure were the singleplayer maps go.
They go in c/program files/ea games/mohaa/main/maps
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