New modding site

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ElitE3D
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New modding site

Post by ElitE3D »

Its the home of the sfx and alternation project MoH:Vietnam hopefully coming out soon.
that includes 20 new weapons, 10 player skins, new mutliplayer menus, huds, recaluted fire spread/damage ect, added game types like ctf, 3 vietnam maps(more would be nice :P ), hopefully drivable jets and boats. :P
http://alternation.mohfiles.com
also there tutorials on skinning and modelling located here
http://alternation.mohfiles.com/phpBB/viewforum.php?f=6
Last edited by ElitE3D on Tue Nov 09, 2004 12:21 am, edited 1 time in total.
ElitE3D
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Post by ElitE3D »

heres some piccys of vietnam
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Cheetohs
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Post by Cheetohs »

Any background info on these pics? like Where is this conversion taking place? Any vietnam urban maps?!
.:c|H|EE|TO|H|s|:.
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Yarik
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Post by Yarik »

I like the amount of work these guy(s) put into the vietnam mod. But at least make gun textures look better. (no offense). :(
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Mj
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Post by Mj »

Any background info on these pics? like Where is this conversion taking place? Any vietnam urban maps?!
As sole mapper, I can tell you a little about the maps... After watching maaany movies about 'nam, and playing good PC games (all in the nature of work, of course :wink: ) These maps are a compilaton of what i could remember, so whilst not representing any individual place exactly, is does kinda sum up the couuntry :wink: (thats my excuse anyhow)

So far, we have only 2 maps, of which you can see in the screens, a third is forthcoming for jets and boats, but as ElitE3D says, more would be appreciated :wink:

After the Jectmap, i'll have a go at urban for ya :P
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jv_map
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Post by jv_map »

I like the maps :) nice terrain I think :wink:

I'll put this in the news later tonight 8-) ... this thread goes to Bragging because it would be deleted if it stayed here :wink:
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ElitE3D
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Post by ElitE3D »

more maps sounds cool but lets release it once we got the jet map finished and then new maps and change can be hosted in small pk3 files afterwards. :P
Master-Of-Fungus-Foo-D
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Post by Master-Of-Fungus-Foo-D »

NIIIIIIIIIIICE! like mj's sig. Shows all the brushwork involved. Anyway, the important thing. How is the FPS affected by all of the trees and other static models? do the trees move? I mean you cant have low FPS. ok and, to my stupidity, is this a multiplayer or SP mod?
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lizardkid
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Post by lizardkid »

1 tree anims are coded into them, you cant NOT ake them move. screenshots dont show movement :P :roll:

2. MP. what else these days? nobody cares about SP.

3. you can have low FPS on these maps, but it'd take a lot of really handy camoflauging and leafgroup work.
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Mj
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Post by Mj »

All of the bushes, trees, foliage wave, as if it were wind movement (Balr14's the man :wink: )
2. MP. what else these days? nobody cares about SP.
I would make an SP... i just have no patience :P

FPS... i'm not good at mapping within FPS restraints... so FPS is average-low on a medium-low spec comp, but with all gearing up for PA, it matters slightly less, I guess :)

Just been running around the recently constucted jetmap and i must say, it looks awfully fun, even if i do say it myself :D
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small_sumo
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Post by small_sumo »

:D
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Mj
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Post by Mj »

I apologise for the low quality of the screens:


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