MoH:PA Patch 1.1 Information

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Surgeon
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MoH:PA Patch 1.1 Information

Post by Surgeon »

Just incase you've been asleep and didn't know about this :

EA has allowed us to release what will be fixed within the upcoming 1.1 patch. Heres what Ed Moore from EALA posted:

=============================================
PATCH CONTENTS
=============================================

1. Mouse and Input Lag (single and multiplayer)

2. Dedicated Server CPU Utilization (multiplayer)

3. 999 Ping Bug (multiplayer)

4. Spawn Code Server Hitching (multiplayer)

5. Miscellaneous Single Player Bug Fixes

=============================================
Addressing Mouse Lag
=============================================

This patch improves the responsiveness of the renderer and greatly reduces the time lag between user input (mouse movements, button clicks) and the corresponding visual updates on-screen, and should result
in a much more responsive feel to the game as a whole. In multiplayer games, the responsiveness is improved for all model detail settings, but for performance reasons it only affects "medium" and "high" model detail in single player games.

=============================================
Dedicated Server CPU Utilization
=============================================

win_dedicated_sleep

This cvar has a default value of 1, and will be saved to server.cfg whenever it is changed. The cvar specifies the number of milliseconds that a dedicated server will completely relinquish control to the operating system each frame. Increasing the value of the cvar effectively reduces the CPU utilization of a MOH:PA dedicated server process. Increase this cvar if you are running multiple instances of dedicated servers or other necessary processes on your CPU. Set this cvar to 0 if you want an instance of the MOH:PA dedicated server to use the CPU whenever it is available (100% utilization). A value of 0 can result in a slight performance increase, especially on low spec machines with several connected users. Increasing this cvar can result in a performance decrease. You may change this cvar at runtime or at the command line; we recommend a range of 0 to 10 (integer only).

=============================

There's also a bunch of info on spawning-related cvars

This isn't all thats going to be in the patch, but just the latest info onit. There are still other fixes that may or maynot make the patch, and we'll tell you what these are as soon as we are told.
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Cheetohs
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Post by Cheetohs »

Edit: Oops. I read something completely wrong.
Last edited by Cheetohs on Sun Nov 14, 2004 8:20 am, edited 1 time in total.
.:c|H|EE|TO|H|s|:.
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Master-Of-Fungus-Foo-D
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Post by Master-Of-Fungus-Foo-D »

a patch this early? Dang. i got mine yesterday and i cant play it.Anyway There must be a lot of people sending in error reports.?
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General Death
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Post by General Death »

As I am sure all are aware EA Marketing pushed an early release due to HL2. Patches were in the works before the game was released.

I know a lot of people dont like the idea of patches but I would prefer to see it supported by patches.
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Post by Deutsche Dogge »

General Death wrote:As I am sure all are aware EA Marketing pushed an early release due to HL2. Patches were in the works before the game was released.

I know a lot of people dont like the idea of patches but I would prefer to see it supported by patches.
Yeah, and they are not the only ones in this situation. i actually saw a game being released earlier this year, can't remember which one though, but, the game was release the morning and that same night, the patch 1.1 was out.
:shock:
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blue60007
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Post by blue60007 »

Also you go to remember that they would have had to have the game ready to go weeks before the release (making copies, distrubtion, legal stuff, etc...) so there has been plenty of time to test and get a patch ready.
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tltrude
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gamespy

Post by tltrude »

I looked at the servers on gamespy and they are all running version 0.99--my guess is that is unpatched. I could not join any of the servers because I have patch 1.1 installed :( . A guy in the lobby was complining about puckbuster, ha ha!
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Re: gamespy

Post by Deutsche Dogge »

tltrude wrote:I looked at the servers on gamespy and they are all running version 0.99--my guess is that is unpatched. I could not join any of the servers because I have patch 1.1 installed :( . A guy in the lobby was complining about puckbuster, ha ha!
You have it? :?
A beta or the final?

Any news on when it's gonna come out?
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lizardkid
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Post by lizardkid »

final, it's totally out now :S

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blue60007
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Post by blue60007 »

Where? Where can we get it?
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bighoss
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Post by bighoss »

Yes yes please do tell. We all would like to be able to dload the patch. So please post a link to it as soon as possible.
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Post by Bjarne BZR »

I'ts not released yet. The Mod Team was given a beta release of the patch to test before it was released to the general public. I don't think EA will try to hide it from us once it is released. :)

( And no: "Can I have it please", because if you use the beta patch: the only servers you can connect to are beta patched servers that you don't have the password for.... )
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bighoss
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Post by bighoss »

Can I have it please Bjarne. LOL Just kidding. So do you have any idea of the possible release date of the patch is?
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Post by Bjarne BZR »

Got no date, my guess would be in a week or two.
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bighoss
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Post by bighoss »

Ok I good enough for me. Now hopefully your right with your guess.
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