stalingrad_xl
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stalingrad_xl
Hello everybody, this is my first post on this forum and also my very first map realease.
Hope you'll enjoy!
http://sensai.free.fr/petrov/
As mapping takes a lot of time, I don't think I'll distribute a new version of this map, but if someone likes it and wants to modify something, I can also distribute the .map. Just let me know on this forum or by mail @ perruche62@hotmail.com
Hope you'll enjoy!
http://sensai.free.fr/petrov/
As mapping takes a lot of time, I don't think I'll distribute a new version of this map, but if someone likes it and wants to modify something, I can also distribute the .map. Just let me know on this forum or by mail @ perruche62@hotmail.com
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Bjarne BZR
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- Axion
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It looks like a lot of fun! 
"The work of a thousand years is nothing but rubble."
- Dr. Carl Goerdeler (1943)
Visit my mapping site: http://www.freewebs.com/axion9

- Dr. Carl Goerdeler (1943)
Visit my mapping site: http://www.freewebs.com/axion9

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Guest
Hi,
Well, i and my friends play in your map.
I see many versions of Stalingrad, but your versino its one of best cant i see...
Only tips:
1) Put some crates/boxes into the corridors in, some areas is very very "clean".
2) The top of construction where have a stairs (above a cracked wall), is very cool if you add a wall cracked into the side of this room
In more, the map is very very cool, good idea and good execution !
Well, i and my friends play in your map.
I see many versions of Stalingrad, but your versino its one of best cant i see...
Only tips:
1) Put some crates/boxes into the corridors in, some areas is very very "clean".
2) The top of construction where have a stairs (above a cracked wall), is very cool if you add a wall cracked into the side of this room
In more, the map is very very cool, good idea and good execution !
-> mcunha98
-> every mohaa mapper
If you have made significative changes on the map and you find your version intersting and fun for the community, you can mail it to me and I will add it on the ftp!
The .map added on the ftp is for those who wants to modifiy the map as they want it to be; anyway the 2) idea is very good idea, perhaps on a newer version? (you are also right with the 1) tip)Only tips:
1) Put some crates/boxes into the corridors in, some areas is very very "clean".
2) The top of construction where have a stairs (above a cracked wall), is very cool if you add a wall cracked into the side of this room
-> every mohaa mapper
If you have made significative changes on the map and you find your version intersting and fun for the community, you can mail it to me and I will add it on the ftp!
Yea... thanks for adding the .map file
Sofar I've added playerclip ontop of the fences, moved two fences a few units back. Re-positioned the two wooden crates (of wich one with the loose lid) Removed the wooden boards blocking entrance to a room (with balcony... lol) Also removed the crater, mostly because of the awesome but pesky camp spot at the bottom of the pit
Added a few bushes, moved spawnpoints... and last but certainly not least, I rebuild the stairs leading up to the attic.
We're still playtesting the map and are looking into doing some additional rooms to facilitate for 'protected' spawning.
Again, thank you for sharing the map file, it's greatly appreciated
Sofar I've added playerclip ontop of the fences, moved two fences a few units back. Re-positioned the two wooden crates (of wich one with the loose lid) Removed the wooden boards blocking entrance to a room (with balcony... lol) Also removed the crater, mostly because of the awesome but pesky camp spot at the bottom of the pit
Added a few bushes, moved spawnpoints... and last but certainly not least, I rebuild the stairs leading up to the attic.
We're still playtesting the map and are looking into doing some additional rooms to facilitate for 'protected' spawning.
Again, thank you for sharing the map file, it's greatly appreciated
- MasterMind
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