model dissapears when you look away from bone
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- small_sumo
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model dissapears when you look away from bone
Model dissapears when you look away from bone, what can you do about that?
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Phil {sfx}
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Am not sure i understand your problem,
is it a custom model in game? or do you mean in a modelling prog?
is it a custom model in game? or do you mean in a modelling prog?
Senior Modder/Mapper/Scripter/Modeller @ www.mods-r-us.net
- small_sumo
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- small_sumo
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Entity -> SimpleEntity -> Listener -> Class
ai_event( [ String type ], [ Float radius ] )
Let the AI know that this entity made a sound,
type is a string specifying what type of sound it is.
radius determines how far the sound reaches.
alpha( Float newAlpha )
Set the alpha of the entity to alpha.
alwaysdraw
Sets this entity to always draw
ai_event( [ String type ], [ Float radius ] )
Let the AI know that this entity made a sound,
type is a string specifying what type of sound it is.
radius determines how far the sound reaches.
alpha( Float newAlpha )
Set the alpha of the entity to alpha.
alwaysdraw
Sets this entity to always draw
- small_sumo
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