Turning a Model into brushes & Milkshape

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Desert Eagle
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Turning a Model into brushes & Milkshape

Post by Desert Eagle »

Is there anyway to take a Static Model and break it up into brushes so it can be modified?

As always any help would be appericated
Last edited by Desert Eagle on Fri Jan 24, 2003 12:56 am, edited 2 times in total.
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Post by General Death »

Nope :(
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Desert Eagle
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Post by Desert Eagle »

Bummer, will have to make my own tank transporter

Thanks
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Milkeshape

Post by Desert Eagle »

well I used milkshape and imported the the opel truck file, did my handy work on truck...saved it then went to export it....and it will not export because it is not a static models and says it has "bones".

So for anyone familar with milkshape how can I make model static and export to mohaa?
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Post by Surgeon »

Moved to the modeling forum
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Post by Innkeeper »

The MilkShape exporter only supports statics. so if you want to export your Opel truck as a static, remove the bone from the model first in MilkShape.
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Milkshape and my truck

Post by Desert Eagle »

I understand only static models can be exported. I have only been uisng Milkshape for a few days. I can not figure out how to remove the bones so the model will be a static one.
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Post by mohaa_rox »

The guys at TMT have made their own First Person weapon animations using Lightray 3d! Very cool check it out!
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