SPEARHEAD HELP!!!!!

General Discussion about Medal of Honor: Allied Assault and Pacific Assault.

Moderator: Moderators

Post Reply
*MOHM*Kelly
Private
Posts: 9
Joined: Tue Dec 21, 2004 6:01 pm
Location: UK
Contact:

SPEARHEAD HELP!!!!!

Post by *MOHM*Kelly »

I am a new mapper!

I would like to make some maps for Spearhead. I have download the mohradiant SDK and I know from the old mohradiant you needed to put the pk3 into main file.

In the project settings it shows the default settings as main. Do I need to change this to mainta?

In preferences (bottom) there is a prefab, Does this also need to be changed?

Hope you can help
:oops: :oops: :oops: :oops: :oops:
bighoss
Major
Posts: 276
Joined: Fri Jan 09, 2004 3:34 pm
Location: USA, Ohio

Post by bighoss »

Yes instead of main it needs to be mainta. And as for the prefab, unless you have a specified folder that has prefabs you need to worry about changing that, I do believe.
Image
Strive to accomplish great things!!
User avatar
bdbodger
Moderator
Posts: 2596
Joined: Tue Feb 25, 2003 7:34 am
Location: canada
Contact:

Post by bdbodger »

The paths are the same you will be useing mohaa models as well as spearhead models . You need to have moddir set to main is all . What I do is when I am makeing an AA map I rename the mainta directory to xmainta so that the spearhead stuff does not show in radiant because if you try to use SH models and the AA compliers it won't work . Put the pk3 into the SH mainta directory when you are done so it won't show up in AA when you play it . I think what it does is show any directories that start with main . If you have Breadthrough it will show the models , and textures I guess , from that too . So rename them when makeing an AA map and maybe rename the maintt directory when makeing a SH map .
Image
Post Reply