There is a skybox around the building (side+top) and the floor brush extends outside to reach and close the skybox.
worldspawn entity values entered:
- suncolor = 40 40 40
- sundirection = -45 0 0
- ambientlight = 45 45 45
Inside the building, i have set spotlight (the one you can see on the floor) but i deleted them now. Here's some screenshots with above values:
http://pages.globetrotter.net/deutschedogge/mohaa.html
I have added some lights with values:
- light = 500
- color = 1 1 1
- overbright_range = 2.5
- NO_ENTITIES checked
But i don't get any more lighting, the map is too dark again. Is it normal that i have to set such high value for my "ambienlight" ? I want to make it look like a warehouse lighting with big 'mercury' lights, I should use spot_lights with a high "light" value and add light beam effect with brush to get a better lighting?
Any 'enlighting' of myself appreciated




