Mapping: UDT Map

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HyperKiller
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Post by HyperKiller »

We could work in shifts;
one makes the basic stuff some Terrain and water,
and posts the *.map file.
someone else downloads the map and edits it. (just adds some new stuff)
he has one day to do his stuff
then he uploads his new *.map.
In that day nobody else does any changes to the map.
and so on.
It think it is worth a try.
We could assign different days to different people.
If there 7 people, everyone gets a day in the week.
The shift changes between 21:00 and 22:00
And every *.map file would be saved.The names could be simple dotMAP_31_12_04.map or something like that.

Do you think this could work?
hmm, UDT stands for ???? (i know, i am stupid)
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lizardkid
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Post by lizardkid »

i think just dotMAP.map would do, but personally i think that perhaps people might be too busy to do this... i'd be willing but people have work and school in set hours so it may not work too well.
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Cheetohs
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Post by Cheetohs »

I dunno, i was thinking of just having it like the rest of the community maps... Claim it and build it until you're done with what you were adding...

UDT - underwater Demolition Team
.:c|H|EE|TO|H|s|:.
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HyperKiller
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Post by HyperKiller »

If you have time, you claim it. Simple.
I didn't know there were already projects like that.
Cheetohs, tnx (the UDT part)
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Cheetohs
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Post by Cheetohs »

No prob. Ya, we've finished one map like this (storage facility) and i believe there were a couple other maps that were started, but never finished. Fun stuff.
.:c|H|EE|TO|H|s|:.
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HyperKiller
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Post by HyperKiller »

we could start off with a small map, just for the fun of it.
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