Scripting: Glowing lights in stock maps
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Scripting: Glowing lights in stock maps
Whats the model for glowing lights such as a small red light?
- Deutsche Dogge
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those coronas or an actual light?
if coronas, add the key/value of scale - xx.xx, scale 1 means its normal, scale 2 means it's doubled, 3 is tripled, and so on.
if you mean the light itself, put in key/value of light/xxx. default is 300.
if coronas, add the key/value of scale - xx.xx, scale 1 means its normal, scale 2 means it's doubled, 3 is tripled, and so on.
if you mean the light itself, put in key/value of light/xxx. default is 300.
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orange
There is only red, orange, and white in the game--under static > corona. But, there are a few more colors in my test pointer map. Click on my sig logo to find the download page.
Re: orange
exactly what it ses. go to static>corona and there's 3 colors.tltrude wrote:There is only red, orange, and white in the game--under static > corona. But, there are a few more colors in my test pointer map. Click on my sig logo to find the download page.
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Re: orange
Wow, I am stupid....I didn't notice that he pointed out where they were already.lizardkid wrote:exactly what it ses. go to static>corona and there's 3 colors.tltrude wrote:There is only red, orange, and white in the game--under static > corona. But, there are a few more colors in my test pointer map. Click on my sig logo to find the download page.
Thanks for your help.
- Deutsche Dogge
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Re: orange
This ii stock or when havind downloaded tltrude Test Pointer Map? Cuz for AA i only have corona->red there, i don't have 3 coronas.lizardkid wrote: exactly what it ses. go to static>corona and there's 3 colors.
- Axion
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If you're using the Spearhead SDK, there is also a green corona available.
"The work of a thousand years is nothing but rubble."
- Dr. Carl Goerdeler (1943)
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- Dr. Carl Goerdeler (1943)
Visit my mapping site: http://www.freewebs.com/axion9

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Master-Of-Fungus-Foo-D
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- Deutsche Dogge
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