Spearhead Tow bots
Moderator: Moderators
-
SgtBarnes1954
- Lance Corporal
- Posts: 11
- Joined: Fri Jan 07, 2005 1:47 am
Spearhead Tow bots
hey jv my clan would like some bots for tow matches we love your bots and would like it you can do this for us thank you

No Bastard ever won a war by dying
-
Master-Of-Fungus-Foo-D
- Muffin Man
- Posts: 1544
- Joined: Tue Jan 27, 2004 12:33 am
- Location: cali, United States
No code is the same, just a few specific commands changed.
We have three SH only servers running and have 5 bot maps on one server. I had to alter a few minor things and the bots behave resonably well. The biggest pain in the xxxx in SH is sound issues. Because it's an expansion on AA they chopped and added extra dialog & sounds and altered a lot of the aliases. I am currently working on sound issues for our servers, as we add maps that have custom ubersounds we are finding the servers becomming unstable and needind re booting more an more.
If you see an error in your logfile with Stack Overflow 512 : ...... then the problem is too many aliases cached, and no free channels for the game to load and play a sound on.
I am only surmising here, but it seems to me the more I script and play around with SH and BT the more I am convincd that SH was a rushed mistake.
Although with BT it seems that they spent more time on it, it runs most AA only stuff fine and SH, but SH has problems now and then with AA only stuff.. I still dont understand why BT never gained much of a following, all I can put it down to is the copy protection and disk check system introduced with it.
We have three SH only servers running and have 5 bot maps on one server. I had to alter a few minor things and the bots behave resonably well. The biggest pain in the xxxx in SH is sound issues. Because it's an expansion on AA they chopped and added extra dialog & sounds and altered a lot of the aliases. I am currently working on sound issues for our servers, as we add maps that have custom ubersounds we are finding the servers becomming unstable and needind re booting more an more.
If you see an error in your logfile with Stack Overflow 512 : ...... then the problem is too many aliases cached, and no free channels for the game to load and play a sound on.
I am only surmising here, but it seems to me the more I script and play around with SH and BT the more I am convincd that SH was a rushed mistake.
Although with BT it seems that they spent more time on it, it runs most AA only stuff fine and SH, but SH has problems now and then with AA only stuff.. I still dont understand why BT never gained much of a following, all I can put it down to is the copy protection and disk check system introduced with it.

