Any response on the screens perhaps?
Will be an idyllic and detailed double Objective Multiplayer-map inspired by a small village somewhere at the German/French frontier. Mostly all buildings walkable and ...
Hope getting it "alpha" till spring
Lmao! Couldnt agree more HDL...first Nezzi's map, now this one! Why do i even bother mapping, lol! J/K....the map looks awesome Roach...whats the name of it by chance?
@Bjarne: Actually they are shots from the testcompile and i've got your Vis-Leafgroup tutorial under my pillow while sleeping and i'm more than a bit worried about the fps. But confidently i'll get it.
Probably I'll need some advice when it gets to the scripting part - hope you will have some for me.
I'm peeing my pants thinking of that damn Vis-thing as Bjarne said.
The name? I haven't really got one yet. Thought about Saverne, a Village in Elsa?, region Alsoce/France.
But doesn't really matter - any French-sounding name should do.
Btw: Mapfile has 14megs now
Roach wrote:I'm peeing my pants thinking of that damn Vis-thing as Bjarne said.
The name? I haven't really got one yet. Thought about Saverne, a Village in Elsa?, region Alsoce/France.
But doesn't really matter - any French-sounding name should do.
Btw: Mapfile has 14megs now
Map file of 14 megs ( about half done? ) that leans towards 28 when done. An un-educated guess for your final compile time: say around one week with a 2.0 GHz CPU with 512 RAM....
Unless you happen to have a render park nearby, or some insane multi-CPU machine.