PA scripting: anyone having game_module_classes.html?

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Kentaro-K.21
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PA scripting: anyone having game_module_classes.html?

Post by Kentaro-K.21 »

hi.

i'm looking for game_module_classes.html on PA.
if it exists, i just want to include it into my chm version for everyone's use.

btw, i don't have PA... if anyone would be kind to supply game_module_classes.html for me?

i checked with google.

there is a post on TMT. http://66.102.7.104/search?q=cache:nnel ... s+PA&hl=ja

in that post, a link for http://w1.261.telia.com/~u26123487/Visl ... asses.html
acoording to the post, it is from demo version?



current chm version includes game_module_classes.html of AA,SH,BT.
http://homepage3.nifty.com/kkdf/Game_Mo ... 070001.rar
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General Death
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Post by General Death »

Ill check it against the retail but i dont think its changed.
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General Death
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Post by General Death »

Try this...

All MDK docs can be viewed online:

http://www.eagames.com/official/moh/pacassault/us/mdk/
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Kentaro-K.21
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Post by Kentaro-K.21 »

hi.
thanks General Death, MDK is very useful to know evolution of MOH scripting since BT (or AA,SH?).
unfortunately i cannot find game_module_classes.html there.
anyway, i updated the chm version with PA info (demo version?) from link on my prior post.
here it is
http://homepage3.nifty.com/kkdf/Game_Mo ... 200001.rar

if anyone know better gamemoduleclasses html, plz report here, and i will update the chm version.
or
when i have enough time, i'll publish the converter (written in C#, need .NETFX 1.0). i just have to write "how to use" it.
Kentaro-K.21
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Posts: 20
Joined: Wed Jul 17, 2002 3:14 pm
Location: Japan

Post by Kentaro-K.21 »

hi.

i published a tool to help you to make your own version of chm including:
- 2 command line tools (MohaaFormalizeAllClasses, MkModuleManual)
- help project file (for Html Help Workshop) and images
- a instruction how to use tools
- a instruction to add later version of MOHAA
http://homepage3.nifty.com/kkdf/MohaaFo ... .Rev.0.rar
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