New Tutorial!

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jv_map
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New Tutorial!

Post by jv_map »

Steelie-NS has finished his first tutorial for .Map today:

Making an elevator

This tutorial describes accurately how to make a 2-floor elevator with a func_door.

It is explained in a very clear manner which makes this tut a must-read for those looking to create a quick and useful elevator without a lot of scripting experience. If you are not looking to create a quick and useful elevator without a lot of scripting experience it still is a great tut to read regardless.

Nice job and thanks Steelie!
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Axion
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Post by Axion »

Awesome. New tutorials are always a good thing!
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|NSC|-Steelie-NS*LR*
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Post by |NSC|-Steelie-NS*LR* »

Well, it was a pleasure to make it, lol. Thanx guys! :P
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Kalti
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Post by Kalti »

Good to see another tut added...
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Bjarne BZR
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Post by Bjarne BZR »

Me like tutorial.... tutorial gooood.


:)
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Post by wacko »

yeah, the more the better :D

but in some cases the clip brush might get in the way. Instead u should use the lip key.
This is normally used to make the door stop earlier than it's length, i.e. a sliding door of 64 width will slide just 56 units with lip/8 (default). But this key can be used for ur elevator too. Give it a negative value of -(floor distance - elevator brush height). For example, if ur elevator platform was 16 units high and the floor distance is 256, ur func_door would get
key/value: lip/-240 et voil?, it goes all the way up :wink:

errrm, i must confess, what I see is different to what i knew: i had to use key/value lip/-222 for the above. Dunno why :shock:
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Very good

Post by tltrude »

Good, clean, and simple--I like your tutorial! You might want to add the "lip" key/value option, and how to change the sounds it makes. Here is a tutorial I did for the same thing--a long time ago.

http://gronnevik.se/rjukan/index.php?n= ... veElevator

I have also made a 5 story func door type elevator. It is done by stacking the cars. The players have to get out to lower or rise the stack on each floor. If you want to check it out, download my "Altelevator" tutorial map by clicking on the image below.

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lizardkid
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Post by lizardkid »

we can submit new tuts? wow... all those tuts are older than ****, i thought tut making was a closed thing.
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Post by Bjarne BZR »

No problen to submit tutorials, infact it is very welcome.
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Post by |NSC|-Steelie-NS*LR* »

Yeah, I know there are other ways to do it, but I wanted to keep it simple...
But the lip thing I didn't know, ty! :P
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Post by Kalti »

Bjarne BZR wrote:No problen to submit tutorials, infact it is very welcome.
I'm still considering whipping up a basic getting started tutorial "So you installed MOHRadiant..." mainly for some of my friends... atm I'm just learning myself really.
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Post by Bjarne BZR »

We have a tutorial template lying around somewhere... but simplest would be to set up a Wiki or use mine at Rjukan project....
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Post by Master-Of-Fungus-Foo-D »

There is 1 boo-boo with your tut steelie.. it looks like you fogot to close off a link.. look at one of the images.. all the text below it is a link..
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Post by jv_map »

Master-Of-Fungus-Foo-D wrote:There is 1 boo-boo with your tut steelie.. it looks like you fogot to close off a link.. look at one of the images.. all the text below it is a link..
My bad :oops: though odd it didn't show up incorrectly in Firefox :? anyway it's fixed now :)
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Post by |NSC|-Steelie-NS*LR* »

Not my fault! :wink:
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