Ai - Radient Crash
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abrokencanvas
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Ai - Radient Crash
Hello. I have a slight problem with mapping in my radient. This may be a Bot problem but i think it has more to do with the tool itself so anyway ill just post here. When i add an Ai Actor into my map everything is fine. But if i give him a model like ( model / human/german_wehrmact_nco.tik ) Radient Crashes. Does anyone have any suggestions? That you.
In your mohaa directory (not main) rename mainta to maintax (SH) and maintt to mainttx (for BT). Spearhead mucks up the models in radiant, so disabling the spearhead directory, will stop it mucking it up 
Remember, if you wanna play SH again, you have to rename the pk3 back to its original state (delete the x)
Hope this helps,
Mj
Remember, if you wanna play SH again, you have to rename the pk3 back to its original state (delete the x)
Hope this helps,
Mj


I think you mean xmainta and/or xmaintt I think not absolutly sure but I think it is the main part that gets it loaded into radiant . If you where useing the mohradiant from the SDK then it won't crash with ai . Just save the compilers(qmap.exe and mohlight.exe) from mohaa tools so you can make aa only maps and use the spearhead ones when you make SH maps .
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abrokencanvas
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- Joined: Sat Jan 29, 2005 5:24 pm
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abrokencanvas
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- Posts: 5
- Joined: Sat Jan 29, 2005 5:24 pm
