Mbuilder cant find bsp file to load game

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Timber73
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Mbuilder cant find bsp file to load game

Post by Timber73 »

Not sure whats going on here but but my Mbuilder will not make a bsp file so I can go in and take a look around Checked all the directorys they look good got the command +set developer 1 +set thereisnomonkey 1 +set cheats 1 +set ui_console 1 but not sure if it is in right place I am running windows 98 and but the comand in by right clicking on the icon on my desktop going to propreties after the exe " hit the spacebar one time and pasted that line in there Dont know I did wrong maybe someone does

Thanks Timber73
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General Death
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Post by General Death »

Moved to Mapping...

Mbuilder complies .map files into .bsp files. Mohaa/Spearhead runs .bsp files.

Welcome to .Map :D
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Grog
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Post by Grog »

YES YES I HAVE THE SAME DAMN PROBLEMMM!!!! anyone can help?
Innkeeper
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Post by Innkeeper »

To start with, is this a problem with Mbuilder, or can you not get the shortcut to MOHAA to work?
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Post by Guest »

If you have custom maps/skins in the moh main directery thats what is causing the prob because they can cause errors. If you do have custom maps/skins I suggest you make another folder named "backupmaps" and keep them in there, that way you can take them out when your playing and put them back in when your mapping :D


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Post by Guest »

Btw anyone have any prolems logging in?
I am


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mohaa_rox
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Post by mohaa_rox »

Not me, auto login works for me.
Live to map, not map to live.
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John Doe

Post by John Doe »

In Mbuilder, go to "Other options", and be sure to uncheck the "Launch Mohaa after compile"-box. Then, be sure to see first that your compiled map(.bsp) is in the right directory.
For some reason it looks like the "copy bsp to mapdirectory (set by gametype)"-option, places the new bsp-file in the same directory that holds the map-file. :?

If Mbuilder put the bsp in your map-file directory then manually copy/paste it in the right folder before starting the game. For example: if you have a dm-map then the bsp-file has to be in ../main/maps/dm before the game can actually load it.
I know, manually copying/pasting sucks, but this is the way I do it. All my paths in Radiant and Mbuilder are correct but when I let Mbuilder launch Mohaa right after the compile then the game can't find my map.
Guest

Post by Guest »

TY for the Help got it to work

Timber
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Post by Guest »

I have the same problem but that doesn't seem to help. My bps file was created. Where to get an scr file for my map's pk3? I have the problem with mohaa not finding my map when i type it in the console but the file is there? What's up with that?
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Post by jv_map »

You need to create a .scr file yourself with notepad or something.

As for loading your map, check your paths I'd say :?.
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