Packing It Up for Play SCRs BSPs MINs
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Packing It Up for Play SCRs BSPs MINs
What is an SCR and do i need it upon packaging my map for lay into a pk3? I checked out the layout info here for creating pk3s. I have experiance creating them but before i go and do that where do I get all the needed info for my map. Is an scr a sound script that is needed? not needed?
I have so far needed
mymap.bps got this
mymap.min ????
mymap.scr ????
mymap_precache.scr ????
I understand how to package the pk3 but where are all these files i need and why do i need them?
I have so far needed
mymap.bps got this
mymap.min ????
mymap.scr ????
mymap_precache.scr ????
I understand how to package the pk3 but where are all these files i need and why do i need them?
Ok here goes.
The .scr is a map script. On a deathmatch map, this usually isn't much more than some scoreboard info. Just check out a couple of original scripts in pak5.pk3 and you'll get the concept.
Before deploying your map, remove the .min file. Then load your map in game. Instead of the regular loading bar you'll see a flashing text. When your map finished loading, you have an up to date .min file, which you should include in your .pk3 or mac users will not be able to play your map.
The precache script is of minor importance, might want to include it though.
So: bsp, scr, min is all you need.
The .scr is a map script. On a deathmatch map, this usually isn't much more than some scoreboard info. Just check out a couple of original scripts in pak5.pk3 and you'll get the concept.
Before deploying your map, remove the .min file. Then load your map in game. Instead of the regular loading bar you'll see a flashing text. When your map finished loading, you have an up to date .min file, which you should include in your .pk3 or mac users will not be able to play your map.
The precache script is of minor importance, might want to include it though.
So: bsp, scr, min is all you need.
So I HAVE TO write my own scr for my scoreboard info huh? That would require me scripting. Can i rip off an scr for the pak file you listed to make a go at it? I have a min file. And btw i don't give a crap about mac users. Mac went out like a heat attack.
So i need the scr. I will try. If i am wrong let me know. There must be some typ of writing that i will need specific to my map huh?
You guys are great help. Hamburger hill is finished and looks great. I have Sniper Forest on the make right now. I am stuck on trying to get the sun or moon working. The tutorials seem off because i followed it word for word.
Key values didn't seem to do it. Do I have to associate the key values in the entity box with a light source I made?
So i need the scr. I will try. If i am wrong let me know. There must be some typ of writing that i will need specific to my map huh?
You guys are great help. Hamburger hill is finished and looks great. I have Sniper Forest on the make right now. I am stuck on trying to get the sun or moon working. The tutorials seem off because i followed it word for word.
Key values didn't seem to do it. Do I have to associate the key values in the entity box with a light source I made?
Well if you are making a MP map or a DM match or a FFA mp then yes you can rip the scr and precache file. All you have to do is. Say do you have the MOH Demo? Because it is good for searching for files really quick. Open pak0.pk3 (it might be diff for you). And find the mapname_precache.scr and mapname.scr and copy it to your desktop. Then take notepad/wordpad open it and edit it then name it what you want.
yarik_precache.scr
yarik.scr
Or if you dont want to edit it just copy the two files and rename it to your name.
Note becarefull because you would probably want to have your own img and name you wouldnt want .
Stalingrad loading if you made a map called yarik.
yarik_precache.scr
yarik.scr
Or if you dont want to edit it just copy the two files and rename it to your name.
Note becarefull because you would probably want to have your own img and name you wouldnt want .
Stalingrad loading if you made a map called yarik.
Yes they are.
BTW has any one read the scr file for m3l1a.scr? If you havent i suggest reading the begining it is funny
here is a preview
I am laughing so friggin hard
BTW has any one read the scr file for m3l1a.scr? If you havent i suggest reading the begining it is funny
///////////////////////////////////////////////////////////////////////////////
//
// MoH: Allied Assault Script File
// Level: M3L1b - D-Day, bunker and back-field section
// Script Written By: Benson 'elmagoo' Russell
//
///////////////////////////////////////////////////////////////////////////////
// THIS SCRIPT HAS BEEN CHECKED FOR OBSCENITIES TO GUARANTEE THE READERS SAFTEY AND HEALTH
// NO PIXELS WERE HARMED IN THE MAKING OF THIS LEVEL
//***********************************************************************************************************************
//******** These are the 'acceptable' quotes from the 2015 quote list, which was updated over the course of this project
//******** There are a bunch more that can't be shown here ;)p
// Benson Russell - [edited version] Poop on my butt!
// Benson Russell - suck a duck
// Benson Russell - Ohhh you son of a crackhead!
// Benson Russell - [edited version] It feels like you're hitting your butt on the head.
// Benson Russell - It went tap, ta ta tap, ta tap tap, on his head, hu hu head, hu head! [playing counterstrike]
// Benson Russell - There is no jumping in WWII!!!
// Benson Russell - I wouldn't want to hire him with a ten foot pole.
// Benson Russell - [edited version] Your butt better be sealed!
// Benson Russell - Once you've had stick you never wanna go back.
// Benson Russell - [edited version] I have to go get my butt a haircut.
// Benson Russell - I don't go to dentists......dentists piss me off!
// Benson Russell - If we can impress Todd, we can impress the marketing guys.
// Benson Russell - [edited version] Stupid math stuff, being so perfect.
// Benson Russell - Can we split the training level into multiple BSPs?
// Steve Fukuda - Alright, who's running the random tone generator? Could you turn that down a bit? (about a trance techno artist)
// Steve Fukuda - [edited version] I am so the man! This is total man stuff! Sometimes my man'ness just blows me away.
// Steve Fukuda - Well that's just lousy penetration code.
// Steve Fukuda - Come back tomorrow with fresh new ideas swimming in your brain... What? What's so funny about that?
// Steve Fukuda - [edited version] 3D snack chips? What will they think of next?
// Steve Fukuda - There's nothing wrong with being german. They make good cars.
// Steve Fukuda - [edited version] Dude... you haven't lived until you've ridden a dog sled to Wallyland. [he's from Canada]
// Steve Fukuda - "I'm a genious."
// Steve Fukuda - [edited version] Carl's like a backseat driver! You just wanna smack him upside the head and tell him to go get some coffee!
// Steve Fukuda - [edited version] Jon: How was your christmas Steve? Steve: It was good.............. no actually it was pretty crappy!
// Steve Fukuda - So this is what it feels like to own...
// Steve Fukuda - Thats all I live for... the gripe sessions.
// Tom Kudirka - Shut the mouth.
// Tom Kudirka - There's madness behind my method.
// Tom Kudirka - [edited version] Remember when the Germans bombed Pearl Harbor...we didn't sit on our butts...we kicked back [supposedly
quoting a movie]
I am laughing so friggin hard
I read the same thing. Funny stuff. Programmers have nothing else to do apparently. This doesn't help me though.
I can't seem to get note pad to associate with an scr file it says it a damn screen saver file which it is not. What do I do? I tried to right click and open with but i'm not even getting open when i right click. I'm running into all sorts of problems with sunlight and junk. I'm setting a new thread for sunlight. Thanks Yarik for the help.
Hold shift, right click your mouse and choose 'open with...'.
Well i never heard of that one. Here is my $00.02. Copy the scr file to a folder from the pak file. Then open notepad-->file-->Open--> xxx.scr
Warning but first change the kind of file you are going to open. At the bottom of the screen where it says .txt change that to "ALL FILES". Then only then click on xxx.scr.
What i did was copy ALL of the Mxlx.scr mxlx_precache.scr global and shader file's to a folder named MOHScripts(Make one if you dont have one) then use that folder to open all of the things you want. That way you wont have to go through the long process of extracting all the files
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