Selecting/texture prob

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<[OneX]>ObiWan
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Selecting/texture prob

Post by <[OneX]>ObiWan »

Another prob!! OK, i select a brush, give it a texture, then deselect. fine, all ok. Make a whole building like that. Save it, compile it, test it, and open the .map again. Now the whole building is caulk again!!! When i select a wall , it gets its texture again( in red ), when i deselect the texture is gone. This is really getting on my nerves cause i finished a big building, and i have to start over again each time after i shut the prog down and reopen the map i was working on. Any ideas???? TY again
bighoss
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Post by bighoss »

Hmm are there any filters turned on ? If not I don't know what the problem is.
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wacko
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Post by wacko »

Is ur building twice in this map, exactly at the same spot? One with textures, one with caulk? Could u have loaded (instead of opened) ur map while it was already open? In this case, u'd have the brushes of both maps. :?
What happens, when u select one of the buildings brushes and delete it? Is there another one left?
What happens, when u select "one" brush twice? Is it selected and then deselected or does it get even more red?
<[OneX]>ObiWan
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Post by <[OneX]>ObiWan »

Well, to answer the questions. First, i see there are a lot of filters noted next to where the name of the map is ( really up left ), but i have no clue how to turn them off , have looked but cant find it)

Second, i did make a copy of the house and but it stands to the side of the original, touching eachother with one wall, i removed the second wall not to have two walls next to each other.When i select a brush, and delete, there are even 5 or six left. And then when i select a brush twice it goes even more red.

I hope you can help me on this one, cause i do not have a clue!! TX
( really wanna learn to map)
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wacko
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Post by wacko »

<[OneX]>ObiWan wrote:Well, to answer the questions. First, i see there are a lot of filters noted next to where the name of the map is ( really up left ), but i have no clue how to turn them off , have looked but cant find it)

Second, i did make a copy of the house and but it stands to the side of the original, touching eachother with one wall, i removed the second wall not to have two walls next to each other.When i select a brush, and delete, there are even 5 or six left. And then when i select a brush twice it goes even more red.

I hope you can help me on this one, cause i do not have a clue!! TX
( really wanna learn to map)
k. it was rather one question with different approaches and ur answers tell me, well what u told me. U seem to have 'load'ed ur map instead of 'open'ed it. Either or u have selected the building. U must delete all but one building.
To turn filters off, go View / Filter / All, maybe twice :wink:
<[OneX]>ObiWan
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Post by <[OneX]>ObiWan »

Sry guys but i dont get it. As i understand filters are used so yo u can work without disturbance from some brushes on your map( correct me if i'm wrong please).
One: if i work without any filters, my textures are locked.
Two; can you explain( maybe again) why some brushes become more red when selecting twice?
Three: i didnt actually copy the first house, i just selected the ( caulk) walls, copied them one by one and made a new huse from them with exact the same measurements as the first. So i dont see how this can affect my whole map??
Once again, sry to ask stupid questions, but my native language is not english, ( and i'm 40 LOL)and its really hard to understand the finesse of some things here on this boardSo my questions/answers to your question/answer might be totally besides the point you are trying to make. Tx for the patience!!!!

Greetings Luc
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Mj
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Post by Mj »

Ok, i'll try and answer your questions :)

1: Filters make certain types of things dissapear from your view, so if you dont want to see entities, put on the entity filter, dont want to see lights, put on the light filter, etc. It shouldnt lock up your textures :? , as it has nothing to do with textures :)

2: A brush, when selected becomes that shade of red, when two are at the same place, and you select you get one of those brushes, you get a shade of red from it, then another red from the other, so you end up with a more... red red :) So if it goes deeper red, it means there are two brushes at that point (you should probably delete one :wink: )

3: And about your house... I just recomment deleting all those brushes in the same place, or select 1 brush from each side and GCS subtract (or whatever the acronym is :P )

Uh.. i hope this helps a little :)
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wacko
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Post by wacko »

<[OneX]>ObiWan wrote:Sry guys but i dont get it. As i understand filters are used so yo u can work without disturbance from some brushes on your map( correct me if i'm wrong please).
exactly
<[OneX]>ObiWan wrote:One: if i work without any filters, my textures are locked.
:shock: could u describe this more detailled please
<[OneX]>ObiWan wrote:Two; can you explain( maybe again) why some brushes become more red when selecting twice?
like Mj said, selecting two or more brushes, their overlapping faces become more red. This is so to make this multi-selection visible
<[OneX]>ObiWan wrote:Three: i didnt actually copy the first house, i just selected the ( caulk) walls, copied them one by one and made a new huse from them with exact the same measurements as the first. So i dont see how this can affect my whole map??
Copying brushes would place them with an offset of the set gridsize (for example , so this is probably not the reason for ur "double-brushed" buildings. Once again: Did you maybe load ur map into your map again? In the menu 'file' there's 'load' and 'open'. 'Open' opens a new map, 'load' loads the selected map into the one already opened. This ought to be the only reason I can think of at the moment :?
<[OneX]>ObiWan wrote:Once again, sry to ask stupid questions, but my native language is not english, ( and i'm 40 LOL)and its really hard to understand the finesse of some things here on this board. So my questions/answers to your question/answer might be totally besides the point you are trying to make. Tx for the patience!!!!
I said this somewhere before: You don't have to be sorry for asking questions, neither for good nor for "stupid" ones..., that's what this forum is (more or less) all about.
Btw, my native language isn't english neiter and in May I gonna be 40 as well 8-)
lizardkid
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Post by lizardkid »

Three: i didnt actually copy the first house, i just selected the ( caulk) walls, copied them one by one and made a new huse from them with exact the same measurements as the first. So i dont see how this can affect my whole map??
wont matter, if you only copied the brushes from one side it really wont matter, just as long as they dont touch any other brushes.
Btw, my native language isn't english neiter and in May I gonna be 40 as well
and he's left-handed too! how does he get along *shakes head* :P
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wacko
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Post by wacko »

lizardkid wrote:and he's left-handed too! how does he get along *shakes head* :P
yeah, what must we have done in our past life... :wink:
<[OneX]>ObiWan
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Post by <[OneX]>ObiWan »

OK, OK now i get it! I threw my old crooked map trough the window and started all over( grmblswearword...).
I indeed loaded my map instead of opening it, and did that a few times in a row so i probably had 10 brushes in the same place. :? :(
The filter thing i understand now too, so on to the next prob( which surely will come).
Btw i'm lefthanded too :D :D .

Tx again for all the help guys, you'r all highly recommended to the OneX mapping community( which is only me for now :D :D )

greetings

Luc
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