Hi guys,
i am using the secfence2 texture in my map and i not able to shoot through the gaps it just makes a metal sound like its all metal clip. Its all been set to no draw except one side of the brush which is the secfence2 texture
any ideas?
thx 5
Texture Problem can shoot pass the gaps
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Texture Problem can shoot pass the gaps
Last edited by FIVEBOY on Thu Feb 10, 2005 6:07 pm, edited 1 time in total.
There are two different textures with the same name (secfence2) in misc_outside and mohcommon. But I guess u used the one from misc_outside. If you want to use this one, add this into the shader of the texture (custom shader):
surfaceparm fence // I believe this is needed to shoot through the "holes"
surfaceparm playerclip // Player will be blocked
surfaceparm monsterclip // I believe this is to block AI players or projectiles etc
surfaceparm alphashadow // won't draw shadow on surfaces of the "holes"
surfaceparm nomarks // You won't see grenate or bullet holes on the texture.
Find the shader file in the misc_outside shader in pak0/scripts/
surfaceparm fence // I believe this is needed to shoot through the "holes"
surfaceparm playerclip // Player will be blocked
surfaceparm monsterclip // I believe this is to block AI players or projectiles etc
surfaceparm alphashadow // won't draw shadow on surfaces of the "holes"
surfaceparm nomarks // You won't see grenate or bullet holes on the texture.
Find the shader file in the misc_outside shader in pak0/scripts/