Simple Patch Mesh problem
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- HDL_CinC_Dragon
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Simple Patch Mesh problem
When I make "Simple Patch Mesh" and then I do "Inverted Endcap" its all messed up and stuff and it dosnt look right! any ideas as to why?
- HDL_CinC_Dragon
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LiquorKraZy
- Captain
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over
Delete it and start over. Check for ivisible brushes (the big thing) and delete them too. Working with end caps sometimes leaves bits and peices that you can only see from one side, or not at all. You can normally get them to show by using one of the general selection tools--like Selection > Select Inside.
What are you trying to make? Here is a video tutorial on making arches.
http://www.carbongraphx.com/mohaa/video ... Curves.wmv
What are you trying to make? Here is a video tutorial on making arches.
http://www.carbongraphx.com/mohaa/video ... Curves.wmv
- HDL_CinC_Dragon
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xz view
Make sure the side of the patch (thin line) is showing in the XZ front view of the 2D window. Then do the inverted end cap.
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Unreal_Demon
- Lance Corporal
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Following on from this, I've never got this to work either. As sooon as I select Inverted Endcap, the patch mesh turns into a small func+group box.
Can anyone help me?
Can anyone help me?
Admin @ Unrealmod
- HDL_CinC_Dragon
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Re: xz view
tltrude wrote:Make sure the side of the patch (thin line) is showing in the XZ front view of the 2D window. Then do the inverted end cap.
yeah i clicked in the Front veiw and saw the line and then with the Front veiw selected I tried inverted endcap it still didnt work
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Master-Of-Fungus-Foo-D
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