jv's 3rd person planes..
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Master-Of-Fungus-Foo-D
- Muffin Man
- Posts: 1544
- Joined: Tue Jan 27, 2004 12:33 am
- Location: cali, United States
jv's 3rd person planes..
howd you get the planes to get the player to go third person? I want to try the same idea with tanks and i was just wondering (hoping) if youd tell me?
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Master-Of-Fungus-Foo-D
- Muffin Man
- Posts: 1544
- Joined: Tue Jan 27, 2004 12:33 am
- Location: cali, United States
-
Master-Of-Fungus-Foo-D
- Muffin Man
- Posts: 1544
- Joined: Tue Jan 27, 2004 12:33 am
- Location: cali, United States
hmm
well if its not there add it
classname drivablevehicle
setsize "-32 -32 -32" "32 32 32"
seatoffset "0 0 0"
gravity 1.0
vehiclespeed 800
to server part. But ive never used it. jv's planes and 3rd person i just offset the player. maye u wanna do that but the seat might of been cool to try, anyway.
something like this.
locla.player.origin = local.tnak.origin + ( 0 0 100 ) - local.tank.forwardvector * 100
well if its not there add it
classname drivablevehicle
setsize "-32 -32 -32" "32 32 32"
seatoffset "0 0 0"
gravity 1.0
vehiclespeed 800
to server part. But ive never used it. jv's planes and 3rd person i just offset the player. maye u wanna do that but the seat might of been cool to try, anyway.
something like this.
locla.player.origin = local.tnak.origin + ( 0 0 100 ) - local.tank.forwardvector * 100
