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fuhrer
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Post by fuhrer »

lol funny that, my moh name used to be skill vs luck..

err friend of mine says i need to save it as md3 first, which it wont let me do without the control file so i gotta try and creat that, may even need quake 3 isntalled? no big deali got the disk...

i sent it to him and he had it workin fine after makin it md3 first so that seems to be the answer....

in short milkshape is pretty lousy :)
Master-Of-Fungus-Foo-D
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Post by Master-Of-Fungus-Foo-D »

heehhe no kidding.. but its the cheapest.. the next best thing is lightray and costs $90 USD
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lizardkid
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Post by lizardkid »

why not get gmax, a plugin for exporting to .md3, and you're in bizniniz
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fuhrer
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Post by fuhrer »

i have gmax but i was under the impression u still need milkshape to export to mohaa skb so why bother with it
Master-Of-Fungus-Foo-D
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Post by Master-Of-Fungus-Foo-D »

lizardkid wrote:why not get gmax, a plugin for exporting to .md3, and you're in bizniniz
but you cant export anims with milkshape! (can you?)
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fuhrer
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Post by fuhrer »

im fed up, why doesnt this work

i dont get it i imported the md3 i made it was untextured again, so i retextured it and tried exporting to skb, same again, faulty texture and fails to create the skc, but doesnt say why???

its not the texture itsself ive tried loads..

when i extracted the md3 exported was i sposed to extract idle.skc aswell? and where was i sposed to extract them to?

i dont get it!
Master-Of-Fungus-Foo-D
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Post by Master-Of-Fungus-Foo-D »

could you send me the file... ill take a look...
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fuhrer
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Post by fuhrer »

sent u an email
Master-Of-Fungus-Foo-D
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Post by Master-Of-Fungus-Foo-D »

k'

lol nice filename :P

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milkshape_sucks.zip
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Master-Of-Fungus-Foo-D
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Post by Master-Of-Fungus-Foo-D »

Well i was able to texture it, but not test it because i didnt register it... but i DID get a screenshot of it... was THIS how you saw itin milkshape?
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were youable to texture it in milkshape?
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fuhrer
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Post by fuhrer »

yes, but when i save it close ms and reopen it, its untextured :?
Master-Of-Fungus-Foo-D
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Post by Master-Of-Fungus-Foo-D »

hmm try save as... and try putting the texture on the desktop...
i just dont think milkshape supports the TGA format...
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fuhrer
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Post by fuhrer »

ive tried both tga and jpg :?
Master-Of-Fungus-Foo-D
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Post by Master-Of-Fungus-Foo-D »

try putting the texture on the desktop (make it jpg), then try saveas to save it instead of save... and can you export? try that before saving your model... :?
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fuhrer
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Post by fuhrer »

same thing :x
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