.:1:. $switch_01 and $switch_02 do not animate, they are both train switches but they dont go through the anim that they are supposed to.
.:2:. $warehouse_lift_01 does not loopsound or playsound "steamloop" when it is supposed to
.:3:. $generator_01 and $generator_02 do not loopsound or playsound "m6l2b_generator_run" or "m6l2b_generator_off" when they are supposed to.
those are the only 3 problems with this thread. Below is what I have in my script before level waitill prespawn. Is there something im missing? please help! thnx.
Oh, and when you see "snipers_crossing" in the alias cache area thats my maps name...
Code: Select all
aliascache lighthouse_lever sound/mechanics/M1_LeverPull.wav soundparms 1.5 0.0 0.8 0.0 160 1600 item loaded maps "m1l3c dm moh obj train snipers_crossing dm obj"Code: Select all
aliascache m6l2b_generator_run sound/mechanics/Mec_GeneratorRun_01.wav soundparms 1.0 0.0 1.0 0.0 160 6000 item loaded maps "m6 snipers_crossing dm obj "Code: Select all
aliascache m6l2b_generator_off sound/mechanics/Mec_GeneratorOff_01.wav soundparms 1.5 0.0 1.0 0.0 160 6000 item loaded maps "m6 snipers_crossing dm obj "Code: Select all
aliascache steamloop sound/mechanics/Mec_SteamLoop_01.wav soundparms 1.0 0.3 1.0 0.0 320 2200 item loaded maps "m6l3c m6l3d m6l3e snipers_crossing dm obj"Code: Select all
lift_01_ops:
while(1)
{
$trigger_05 waittill trigger
$trigger_05 nottriggerable
$switch_01 anim start
$switch_02 anim start
$switch_01 playsound lighthouse_lever
$switch_02 playsound lighthouse_lever
wait 1
$warehouse_lift_01 loopsound steamloop
$generator_01 loopsound m6l2b_generator_run
$generator_02 loopsound m6l2b_generator_run
$warehouse_lift_01 moveup 192
$warehouse_lift_01 waitmove
$generator_01 stoploopsound
$generator_02 stoploopsound
$generator_01 playsound m6l2b_generator_off
$generator_02 playsound m6l2b_generator_off
$warehouse_lift_01 stoploopsound
wait 1
$switch_01 anim stop
$switch_02 anim stop
$switch_01 playsound lighthouse_lever
$switch_02 playsound lighthouse_lever
$trigger_05 triggerable
$trigger_05 waittill trigger
$trigger_05 nottriggerable
$switch_01 anim start
$switch_02 anim start
$switch_01 playsound lighthouse_lever
$switch_02 playsound lighthouse_lever
wait 1
$warehouse_lift_01 loopsound steamloop
$generator_01 loopsound m6l2b_generator_run
$generator_02 loopsound m6l2b_generator_run
$warehouse_lift_01 movedown 192
$warehouse_lift_01 waitmove
$generator_01 stoploopsound
$generator_02 stoploopsound
$generator_01 playsound m6l2b_generator_off
$generator_02 playsound m6l2b_generator_off
$warehouse_lift_01 stoploopsound
wait 1
$switch_01 anim stop
$switch_02 anim stop
$switch_01 playsound lighthouse_lever
$switch_02 playsound lighthouse_lever
$trigger_05 triggerable
waitframe
}
end



