md3 to skd

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At0miC
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md3 to skd

Post by At0miC »

I want to convert a model to mohaa (.md3 to skd).
what would be the best way to do this?

Thanks
Rookie One.pl
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Post by Rookie One.pl »

Depends. If it's static, it's probably best to use MS3D (just import the file as .md3 and export the file as .skd). If it's not, you're going to need LR3D.
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At0miC
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Post by At0miC »

Ah damn, Milkshape is over it's 30 day trial, and I can't export stuff with LichtRay for some reason.
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At0miC
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Post by At0miC »

Nevermind, I used an 1337 1ll3g4l s3r14l k3y for Milkshape, so it's cr4ck3d somehow hehehe.

anyway I need a plugin right? To export the models to mohaa.
I can't find them could someone post a link?
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Post by Green Beret »

At0miC wrote:Nevermind, I used an 1337 1ll3g4l s3r14l k3y for Milkshape, so it's cr4ck3d somehow hehehe.
ahh,yes i love it.thats how i get all my programs :lol:
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Post by Rookie One.pl »

I had a hard time looking for it, too. The ones from Scorpio's website disappeared, but I managed to grab an SKL exporter. SKLs can be turned into SKDs with skl_2_skx from SH SDK (it can export regular MoHAA models too). Contact me via some IM and I'll send it to you.
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At0miC
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Post by At0miC »

added u on msn :wink:
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Post by At0miC »

Ok, I got the msMOH_SKL_Exporter.dll now (thnx rookie), but when I want to export the model to skl, it says:

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But there are bones, and I can export the model to other formats.
Someone knows a solution?
I'm using milkshape 1.7.0

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Post by Neocortex »

I have an exporting problem too... and i downloaded the plugin from lightray and i found out that it must be registered to export, so i got a key and registered, its licenced now (not legally).. but i still cant export.

Then i read somewhere that if u register, u get a file with u, which allows the export and so on. I really haven't got the money to pay for lightray and i think 68$ is not worth just 1 export. Any ideas how i could convert .ray to .skd? or would anybody do it for me..

thanks :)
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