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SSUK
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- Location: Yorkshireman
Post
by SSUK »
I want to use high jump in certain maps only.
by calling state file from map scr with get g_statefile
Edited mikes.legs to set jump 500 - works in all maps if i save it as mikes.legs and put in global
But dont want it for all maps.
Tried saving as mjump mjump.legs mjump.st and calling the renamed file in map.scr
Just getting console errors
couldnt load mjump_Legs.st
Going barmy here ...grrrrrrrrrrr
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Ric-hard
- Sergeant Major
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Post
by Ric-hard »
And u have made a copy of mike_legs.st and renamed it to mjump_legs.st ?
works fine for me, Iv? made a couple of edited mike_legs.st, mike_torso.st and mike.st-files that I toggle via an ingame menu.
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SSUK
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- Location: Yorkshireman
Post
by SSUK »
yep
tried naming it:
mjump
mjump_legs
mjump_legs.st
make a new pk3 with folder global
calling with
getcvar "g_statefile" "mjump_legs"
getcvar "g_statefile" "mjump"
getcvar "g_statefile" "mjump_legs.st"
I must be screwing up syntax somewhere
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SSUK
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- Location: Yorkshireman
Post
by SSUK »
Ta
i sorted it
too many mikes
its mike_legs
not mikes_legs
I shouldnt be getting stuck on basic stuff but sometimes the yorkshire gene kicks in - then I all goes wrong

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Elgan
- Lieutenant General
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Post
by Elgan »
i replied on mods r us. I gave u an example.
the reason being its ur setcvars.
getcvar "g_statefile" "mjump_legs"
getcvar "g_statefile" "mjump"
getcvar "g_statefile" "mjump_legs.st"
sud be
getcvar "g_statefile" "global/mjump"