Mg42 firedelay

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Mj
Map Reviewer
Posts: 1394
Joined: Sun Apr 25, 2004 3:36 pm
Location: England

Mg42 firedelay

Post by Mj »

I cannot get the Mg42 firedelay to change from 0.06

neither firedelay 1.0 nor dmfiredelay 1.0 works :?

I'm guessing its not reading this information from the .tik, but i dont know where i change for it to go slower :( A seriously fully auto mortar looks a bit odd lol

Thanks,

Mj
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Mj
Map Reviewer
Posts: 1394
Joined: Sun Apr 25, 2004 3:36 pm
Location: England

Post by Mj »

Bump....
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Master-Of-Fungus-Foo-D
Muffin Man
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Location: cali, United States

Post by Master-Of-Fungus-Foo-D »

it would be as funny as an auto flak 88 :) CLEAR!!!
i cant edit it either... i put the custom 1 in statweapons and then continued to edit the .tik from the script editor but the MG doesnt want to respond to the new tik.....
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The Fungus Theme song!!!

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