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lizardkid
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Post by lizardkid »

ok that was an awful joke guys, terrible. putting a few brushes and calling them a stock map? it looks liek a decompiled map :evil:

now i'm pissed.
Last edited by lizardkid on Mon Mar 07, 2005 8:40 pm, edited 1 time in total.
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Master-Of-Fungus-Foo-D
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Post by Master-Of-Fungus-Foo-D »

(i took the second link... these look fine?Maybe youve got some filters on :?)

oh god thank you for making EA (ignorant?) enough to put this out :D... no matter what happened, thankyou!!!! Ive got only 1 question... What is the hint brush for? its all over algeirs.. you cant move 2 feet without seein a hint brush!!!

this occasion is so special, im not just burning it to any old disk.. im makin a DVD!!! These files deserve a well placed home :P
Surgeons Foresight wrote: i think ill make algeirs reloaded... ill add two brushes an call it my own :P
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Rookie One.pl
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Post by Rookie One.pl »

Yeah, me too, Fungus... I keep asking the question, WTF is the hint texture for? since the time I tried to convert ET Gold Rush map to MoHAA... :? I guess it has something to do with vis, though...
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Master-Of-Fungus-Foo-D
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Post by Master-Of-Fungus-Foo-D »

ah well... maybe bjarne (a.k.a VISmaster) will tell us :P
My copy of the maps is in a rightfully deservered DVD (lol i forgot to install writing drivers :P ) and are ready for veiwing round the clock.. these are the answer, the coolest thing a mapper could EVER ask for other than the SP source :twisted: :twisted:
I just hope some1 doesnt come in here and say "I downloaded the source maps and edited a few textures, therefore its my mod, but the changes arent showing up in MOH! can you help me?"
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lizardkid
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Post by lizardkid »

ok WTF are you all talking about?

all i see (and i've d/led from both TMT link and MOHreloaded link) is what looks like a decompiled map, maybe 3 to 5 brushes and a coupel textures but nothing at all like what an entire stock map should look like, unless they managed to make everything invisible. no filters :S
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At0miC
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Post by At0miC »

Everything looks normal for me :?, all the maps are very clear
Master-Of-Fungus-Foo-D
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Post by Master-Of-Fungus-Foo-D »

check your fileters :wink:
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lizardkid
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Post by lizardkid »

no filters :S
tried it from all 3 places, just for the record i tried it 3 times from each and nothing! it looks like a cheap decompiled map! Stalingrad came out the best, it had over 10 brushes. the rest were about 5 each, none textured.

EDIT: make that 4 times from MOHReloaded and TMT link.
Last edited by lizardkid on Mon Mar 07, 2005 10:21 pm, edited 1 time in total.
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Mj
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Post by Mj »

Maybe Its time to re d/l them then :wink:
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lizardkid
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Post by lizardkid »

i downloaded them 4 times from TMT link and MOHReloaded, and 3 times from Fileplanet.
Last edited by lizardkid on Mon Mar 07, 2005 10:25 pm, edited 1 time in total.
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Mj
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Post by Mj »

Jeez... Maybe you should re-install radiant?
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lizardkid
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Post by lizardkid »

*sigh* did. re-d/l and reinstall of MOHAATools.

it's the right size, each is about 2.5 mb's and Rad opens every other map i put through it just fine.

*sigh* so much for seeing the stock maps made by the devs.
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Master-Of-Fungus-Foo-D
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Post by Master-Of-Fungus-Foo-D »

try my link?

http://bb.1asphost.com/ilikefungus/moh_source.pk3
i KNOW for sure mine works fine so if it doesnt work now we know its on yer end :wink:
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bdbodger
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Post by bdbodger »

If the maps do not look right check your preferences and make sure you have use quake3 .map format turned OFF !
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lizardkid
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Post by lizardkid »

REPOST:

BDBODGER! i love you man you're the best! if i were gay you'd be my boyfriend! YAY!

:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:D:mrgreen:
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