Ha ha ha! Using some clever hidden teleporting, it should not be a problem to put the maps over each other to overcome the X/Y limitationsbdbodger wrote:How about combineing all the maps into one huge map so you can run out the gate of southern france up the road of the hunt down the crossroads to snowy park .
What are Your plans with the Newly released stock .maps?
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Bjarne BZR
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Bjarne BZR
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well i got 1.5 gb RAM now, dying to try more of it out, HL2 maps take half a minute to get going at highest details and i have no system lag whatsoever now, it's joy.Hands up who offers to compile that sucker
BUT, you'd hit max brush and max texture limits with 13 maps into one.
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AND STUFF™ © 2006
