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At0miC
General
Posts: 1164 Joined: Fri Feb 27, 2004 11:29 pm
Location: The Netherlands
Post
by At0miC » Wed Mar 09, 2005 8:34 pm
Hey
I got a new server and I'm wondering if it would be possible to put both TDM and OBJ modes and maps in one rotation?
like: tdm - obj - tdm - obj - tdm - tdm - obj - tdm -obj - tdm
Can I just put the dm and obj maps names in the map rotation list and that it? or do I also have to do something with the gametype settings?
Thanks
Master-Of-Fungus-Foo-D
Muffin Man
Posts: 1544 Joined: Tue Jan 27, 2004 12:33 am
Location: cali, United States
Post
by Master-Of-Fungus-Foo-D » Wed Mar 09, 2005 8:46 pm
Of course
...
start it as TDM, but include in all the scripts the g_gametype of TDM and OBJ in the corresponding script... like in obj/obj3 youd type
Code: Select all
setcvar "g_gametype" "whatever the # is for OBJ"ask some1 what the # is
lizardkid
Windows Zealot
Posts: 3672 Joined: Fri Mar 19, 2004 7:16 pm
Location: Helena MT
Post
by lizardkid » Wed Mar 09, 2005 10:50 pm
0 = SP
1 = FFA
2 = TDM
3 = RB
4 = Obj
5 = TOW
6 = Lib
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mefy
Corporal
Posts: 33 Joined: Tue Oct 21, 2003 2:57 am
Post
by mefy » Thu Mar 10, 2005 3:39 am
You can do a rotation like this with the latest version of my mod (1.2.0). It would look something like this:
Code: Select all
set sv_extmaplist "dm/mohdm1,tdm obj/obj_team1,obj dm/mohdm2,tdm obj/obj_team2,obj dm/mohdm3,tdm obj/obj_team3,obj dm/mohdm4,obj obj/obj_team4,obj"
set g_gametype 2
map dm/mohdm1
At0miC
General
Posts: 1164 Joined: Fri Feb 27, 2004 11:29 pm
Location: The Netherlands
Post
by At0miC » Thu Mar 10, 2005 6:37 am
mefy wrote: You can do a rotation like this with the latest version of my mod (1.2.0). It would look something like this:
Code: Select all
set sv_extmaplist "dm/mohdm1,tdm obj/obj_team1,obj dm/mohdm2,tdm obj/obj_team2,obj dm/mohdm3,tdm obj/obj_team3,obj dm/mohdm4,obj obj/obj_team4,obj"
set g_gametype 2
map dm/mohdm1
Okay thanks, that's what I'm looking for