no info_player_spawns in my radiant

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ViPER
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no info_player_spawns in my radiant

Post by ViPER »

i had to reload my game aa and sh. and when i came back into mohaa radiant and open my map - my info_player_spawns are little and dark green.

ok they are not the usual light pink or whatever the other color is for allie or axis i cant remember. Now when i compile they work. however when i try to create a new spawn, there is no info_player_spawns to select from the list when i right click on my brush.

what do i do to get those back?
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ViPER
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Post by ViPER »

actually all the func thingies and entities are dark green.
Master-Of-Fungus-Foo-D
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Post by Master-Of-Fungus-Foo-D »

is your entdifs still in main :wink:
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The Fungus Theme song!!!

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while (local.player istouching self)
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ViPER
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Post by ViPER »

that was it. Funny i dont remember ever seeing it in there. Thanks
Master-Of-Fungus-Foo-D
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Post by Master-Of-Fungus-Foo-D »

lol
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The Fungus Theme song!!!

Code: Select all

while (local.player istouching self)
LiquorKraZy
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Post by LiquorKraZy »

come on Viper, get it together! ship shape young lad... :D
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tltrude
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entdefs

Post by tltrude »

If you unzip the entdefs.pk3, you will find a folder named "code". It will work just as well if it is used uncompressed in main.

The Spearhead SDK does not need entdefs because it is built into the editor.
Tom Trude,

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