bsp file

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TJ
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bsp file

Post by TJ »

Hi, When I save my map it makes a .MAP and .BAK file, Anyway it says It can't find my map .bsp, How do i make it into a .bsp file?

Thanks.
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tltrude
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compile

Post by tltrude »

You must compile the map to get the finished .bsp file. The best way is to download Mbuilder (a frontend program). Once it is setup, it will run the compilers in MOHAATools for you with only two clicks.

Here is a URL where you can read all about it and download it.
http://users.1st.net/kimberly/Tutorial/mbuildertut.htm

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TJ
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Post by TJ »

Yeah i've compiled it but i get errors :cry:

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I tied making something into a pk3 file when mucking around other day.
Grassy
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Post by Grassy »

This is showing that in a directory named "scripts" that the file "likeomg.shader.txt" has a mismatched character "called a brace".
They all should be matched with an openbrace { and a closebrace }
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TJ
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Post by TJ »

Umm I've already deleted that folder, why does it say its still there?
Grassy
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Post by Grassy »

Sorry my crystal ball is broken. :lol:

It must be finding it somewhere, it even lists the line number in the file that the error is on.
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TJ
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Post by TJ »

Oh ok, Is there any other compiling tools? If so could you tell me how to use it, thanks.

EDIT:

Nevermind, I've worked it out, thanks for the help though.

cheers
lizardkid
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Post by lizardkid »

it's going to return that error anyway, MBuilder or no. all the compiler tools use the MOHTools compilers, they just link in different ways.
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Post by Bjarne BZR »

Delete (or move) all custom pk3:s from your main folder before compiling a new map, lots of them contain errors so you are best off cleaning your install when making maps.
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TJ
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Post by TJ »

Yup I've got it working.

Does anyone know how to fix this error:

***************** ERROR *****************

Q3MAP Version 1.00

VIS options
-threads [num] - specify how many threads to use
-v - verbose
-fast - fast vis
-level - [testlevel]
-nosort
-deleteprt
-tmpin
-tmpout
-nofarplane
-farplane [num]
-help - what you see
-gamedir [gamedir]


For Mbuilder ^

Thanks.
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Post by Bjarne BZR »

Probably one of the directories are nt correct ly set in MBuilder.
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TJ
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Prefabs

Post by TJ »

Okkkk, Umm How do I add Prefabs?
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Post by Bjarne BZR »

File -> Load prefab...

( in Radiant )
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