If you're looking for mapping help or you reckon you're a mapping guru, post your questions / solutions here
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Desert Eagle
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by Desert Eagle » Sat Feb 01, 2003 8:47 am
light passes through clip brushes?
And how about the door in the above question.
And its 4:00am Est, you guys ever sleep?
Desert-Eagle
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mohaa_rox
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by mohaa_rox » Sat Feb 01, 2003 8:58 am
Yes, of course. It's different time here.
Live to map, not map to live.
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Desert Eagle
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by Desert Eagle » Sat Feb 01, 2003 9:01 am
okay thats good. Forgot about the time difference...lol
How about the other two questions?
Desert-Eagle
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mohaa_rox
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by mohaa_rox » Sat Feb 01, 2003 9:08 am
Don't ask me, ask jv_map. Don't know what door question you're talking about.....
Live to map, not map to live.
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jv_map
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by jv_map » Sat Feb 01, 2003 9:24 am
Yes, light passes through clip brushes, fortunately
.
Well I don't know too much about doors, but I do recall that same question was discussed a dozen times before. So just search for 'door' or anything similar and I'm sure you'll find something useful
.
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by Guest » Sat Feb 01, 2003 9:40 am
in the enities (n key) for door:
key: alwaysaway
value: 1
mohaa_rox
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by mohaa_rox » Sat Feb 01, 2003 12:32 pm
Also set the angle of the door to make the door work properly.
Live to map, not map to live.
-mohaa_rox, .map
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