Hello ,
Can whe use Ai in multiplayer maps ? Cause i see only tuts for Sp.
Wanna add Aliied Ai that shoot axis.
Thx
Ai multiplayer
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agentmad007
- Brigadier General
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- Joined: Tue Feb 24, 2004 3:52 pm
Ai multiplayer
Deadly and slient.
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agentmad007
- Brigadier General
- Posts: 570
- Joined: Tue Feb 24, 2004 3:52 pm
Yes thats what i ve done , i got my AI breath and animated , but it doesnt shoot axis lol , i guess i need a little scripting :
$ai shoot at local.player ?
$ai setaimtarget local.player ?
I am new to AI.
Btw i ve seen that Jv wrote an attack.scr file , how could i use it and how does it work?
Thank you
$ai shoot at local.player ?
$ai setaimtarget local.player ?
I am new to AI.
Btw i ve seen that Jv wrote an attack.scr file , how could i use it and how does it work?
Thank you
Deadly and slient.
is this for a custom map?
go to http://www.planetmedalofhonor.com/freebrief/mohaa/bots/
and check the SDk. Ive never used it myself but im pretty sure u dont have rescript it all. just spawn them with some paths.
read the documentation.,
go to http://www.planetmedalofhonor.com/freebrief/mohaa/bots/
and check the SDk. Ive never used it myself but im pretty sure u dont have rescript it all. just spawn them with some paths.
read the documentation.,
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agentmad007
- Brigadier General
- Posts: 570
- Joined: Tue Feb 24, 2004 3:52 pm
Bots need pathnodes so if it is your map make sure you have them . It is almost the same as single player but with JVbots you need to make some special pathnodes some examples are sniper nodes camper nodes bombcamp nodes bomb node . Makeing them is not as hard as it may seem at first once you make one of those special nodes then you place a few route nodes between the spawnpoints and the special nodes . What the bots do depends on the type of nodes you make and some of the settings you use .
