The boatmodel on the sandhill in the image below (center right; behind the crates) doesn't have a collision map. It's a script model (targetname=beachedboat) and I'm trying to bind a wood clip shape to it which I made into a script_object (targetname=beachedboat_clip).
Now, the boat model is set under some wacky angles because of the sandhill and the clip shape doesn't 'snap' to the exact location and orientation of the model...
I tried using an added origin brush to both elements but with no result at all.
Perhaps anyone of you with some insight on this ?



