Adding Bots to custom DM levels?

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Sgt.Stafford
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Adding Bots to custom DM levels?

Post by Sgt.Stafford »

:?:
Ok, appologies if this is an old thread....Ive spent a while trying to find the answer to this question but no luck so far.
Ok, here goes.....

Is there any way to add bots to a custom death match? I have made a map and i wish to pitch two teams against each other. I am running a network of 2 comps but 1 0n 1 gets a little boring. Wanted to add some bots t spice things up if possible.....

Any help would be appreciated
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mohaa_rox
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Post by mohaa_rox »

Wait for jv_map's bot manual. Teaches you how to add bots.
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jv_map
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Post by jv_map »

I'm afraid bots will act very stupid in dm games. They don't know where to go as there are no bombs or other objectives. Basically they'll just stand there.

Bots in free for all is not possible at all, since they will co-operate with 'team' mates . :wink:
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Sgt.Stafford
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Post by Sgt.Stafford »

Ok, no bots? Surely if the editor is Quake based and uses a similar engine, then bots should be a doddle. I dont really know the tech spec of MOH editor/engine so Im just presuming.

Also I have downloaded the bot maps and so far 'impressed I am'. But I have been tinkering and wanted to make the map larger for my personal pleasure. I renamed the pk3 to a zip and opened the .map level. I added a few basic things like....more cover for the allies. I put all the files back into a pk3 by zipping and renaming but I couldnt get it to work. Does anyone know how to do this succesfully?

Thanx
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jv_map
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Post by jv_map »

Check the bots page. Two other people made modifications to my (ugly) map 8) .
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Sgt.Stafford
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Post by Sgt.Stafford »

Well I checked the bots area but have not found anything that really helps me edit them. When will any tutorials appear?
I just want to make the map larger without adding spawn points etc.......more cover needed......Im getting shot to bits....lol
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