A tut

General Discussion about Medal of Honor: Allied Assault and Pacific Assault.

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Mj
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A tut

Post by Mj »

Well, I've decided i want to write a tut. Now, what shall I write this tut on?! What do people wanna know? :)
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Axion
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Post by Axion »

Anything and everything. :P

But to give you a serious answer- Anything that you understand and do well that doesn't already have a tutorial, for starters. There is always a need for more single-player tutorials, which I'm considering. More terrain tutorials would probably be useful as well.
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k47a
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Post by k47a »

You're the mesh crack, right? Write some tuts on that, please! Well, in fact, any (esp. SP) tut is truly appreciated!
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lizardkid
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Post by lizardkid »

SP and non-linear brush tutorials are much needed ;)
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Axion
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Post by Axion »

I have a new AI tutorial up at Wacko's Recycling Bin on spawning AI that sit in different positions. If you're interested, check it out.
"The work of a thousand years is nothing but rubble."
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Mj
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Post by Mj »

non-linear brush tutorials
Hmmmm :)
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tltrude
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Video

Post by tltrude »

A video tutorial on ladders would be nice. I don't know how the ones at the MOHAA In a Bagel site were made, but more of them are needed.
Tom Trude,

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At0miC
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Post by At0miC »

You can use ViewletCam to make video tuts.
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wacko
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Post by wacko »

Although I now and finally succeeded in placing my own custom decals (thanks, m8), I think that this would make a great tutorial and would cover a topic which almost wasn't yet covered at all...

Another one could be about Jv's func_camera thing, which atleast I never understood :oops: Else, I'd love to see one or even more example maps - showing ways of how to use this - in my recycling bin... Maybe do both?!
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wacko
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Post by wacko »

Soooooo?

Any tut(s) in progress, we can look forward to??
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Mj
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Post by Mj »

Once I've released my map... :wink:
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Post by Golden-Hammer »

Most of the tutorials in the tutorial section are not complete and just say 'COMING SOON'. I'd start with those.
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