Anyone who wants to build a closecombat map for AA?

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GiGanT
Lance Corporal
Posts: 14
Joined: Thu Mar 17, 2005 4:41 pm

Anyone who wants to build a closecombat map for AA?

Post by GiGanT »

Hi dudes... Have anyone noticed that there is to many open maps, where a sniper is around everyconer? I would like a mapper to build a Realy nice V2 like map (Close combat!). Where the allies start on the outside and the axis inside.... The allies should have 3 ways to go to theire objective. The design should be like a maze but nbot to many ways :)..

Hope someone would like to take this map to there project board :)


//GiGanT aka <S> Shadow
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wacko
Field Marshal
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Location: Germany

Post by wacko »

maybe as a starting point for mappers who wanted to, I could offer
a mazelike system of hallways
Image[/url]
I started this to try using prefabs. Atm, I'm trying to add a radarlike floorplan where players could be watched and located. Seems to work quite well so far.
Last edited by wacko on Sun Jun 19, 2005 8:32 am, edited 1 time in total.
GiGanT
Lance Corporal
Posts: 14
Joined: Thu Mar 17, 2005 4:41 pm

Post by GiGanT »

So no one wants a new closecobat map... Are u all sniper HoBoS? :P
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Mj
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Location: England

Post by Mj »

There are many, many closecombat maps out there. One must look to find.
ImageImage
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ViPER
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Post by ViPER »

one of my favs is forward trench
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