Hi dudes... Have anyone noticed that there is to many open maps, where a sniper is around everyconer? I would like a mapper to build a Realy nice V2 like map (Close combat!). Where the allies start on the outside and the axis inside.... The allies should have 3 ways to go to theire objective. The design should be like a maze but nbot to many ways ..
Hope someone would like to take this map to there project board
maybe as a starting point for mappers who wanted to, I could offer
a mazelike system of hallways [/url]
I started this to try using prefabs. Atm, I'm trying to add a radarlike floorplan where players could be watched and located. Seems to work quite well so far.
Last edited by wacko on Sun Jun 19, 2005 8:32 am, edited 1 time in total.