How to remove a static model from the map by a script command? I want to remove models/static/vehicle_ktigertank.tik after bomb explosion. It's not a script_object or script_model, just plain static model. Its targetname is tank I tried $tank hide and $tank remove, but any of them don't work How to make it go?
Rookie One wrote:NOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!! IT'S IN MP!!!!!!!!!!!!!!!!!!!!! I TOLD YOU ONCE!!!!!!!!!!!!!!!!
These kind of answers doesn't belong here...post them in AA.com forum, it will be treated as a standard reply in those forums!
You did not mention that it was MP in your first post! Can you be more specific on what you want, if you are talking about a tank that when it's blown up will be replaced with a destroyed model or something? Is there something else then hiting the actual tank that is going to trigger the removal of it?? In case try and give the tank a health! Select the tank and set key "health" and value "xxxx". Higher value makes it able to take more damage.
[quote="TheStormThese kind of answers doesn't belong here...post them in AA.com forum, it will be treated as a standard reply in those forums!
[/quote]
AA has these type of stuff? Wow.
Live to map, not map to live. -mohaa_rox, .map
moderator
Sorry, but I explained it in another forum thread, and mohaa_rox had to see it. The problem is that I want to put a 'bombable' King Tiger tank in my map. If I used script_object, there was an invisible box around the tank (but the bullets from weapons flew through it), and I couldn't access the bomb. So I decided to delete script_object and put the tank as normal static model. Exploder couldn't hide it after explosion (I don't know why? it would be stupid that it hides only script_objects) and that's why I asked about removing that model. But I think it's a good idea with the health. I'll set bomb's damage to 301 and tank's health to 300 and it will disappear during the explosion Thanks, TheStorm!
But script_model and script_object causes that there's an invisible box around the model and I DON'T WANT IT. And that's why I asked about static model.