I'm desperately trying to create some cam netting over some flak 88's, and everything I try isnt working. I've done a search and read a previous topic on this, but I'm still getting nowhere fast, and the netting still appears solid, whatever I try. I'm quickly getting the hang of map making ( the basics anyway) but this has got me really stumped.
A quick thanks to Jester for trying to help.......but I still cant get it to work
I'll explain what I've done:
1) Created a brush, and made it 1 unit thick
2) caulked it
3) Shift - left click on the whole brush, then nodraw texture on all but the front and back sides, as the net needs to be visible from both sides.
4) Ctrl shift on the front and back sides, then applied the cam netting texture to both
No idea if this is the right way to do it so far.
Ive then tried opening the surface properties window, putting a check in the nodraw and nonsolid boxes, or just a check in the nodraw box or a check in the nonsolid box...........
Again, I'm not sure if this is right or not.
Tried all combo's, compiled and zipped the map, run it, and they're all solid.......booooyaaa
Is there any chance anyone whos had complete success with this could write a quick step by step guide ( which texture nodraw etc where) and state which surface properties boxes should be checked?
I also tried using noclip on the brush and added the net to the front face. In Radient, this showed as non solid and I could see through it, but once compiled and run, it was solid again.
It's the devils work I swear
Cheers
Chris