I did all the conversions in the project setting, moddir, etc ... I already had this trouble before, but I never can fit that sh*t !!! Sorry, but sometimes I can't hold on ...
error when compiling a breakthrough map !!!!!
Moderator: Moderators
-
carlos_pagano
- Lance Corporal
- Posts: 15
- Joined: Sat Jun 25, 2005 4:00 pm
error when compiling a breakthrough map !!!!!
Hy guys, I don't see anything like this one, I was makin' a preview of a map, a breakthrough one, when I try to compile, the comand-line screen appear, but don't make the bsp file, how can I fix it ??? Please, I know that anyone can help-me !!!
I did all the conversions in the project setting, moddir, etc ... I already had this trouble before, but I never can fit that sh*t !!! Sorry, but sometimes I can't hold on ...
I did all the conversions in the project setting, moddir, etc ... I already had this trouble before, but I never can fit that sh*t !!! Sorry, but sometimes I can't hold on ...
-
carlos_pagano
- Lance Corporal
- Posts: 15
- Joined: Sat Jun 25, 2005 4:00 pm
Hy guys, well, I stay out a few days, but here I'm, and that error, i don't know why, fixed after three times that i restarted de radiant ... It's workin' fine now ... But until now can't describe the error message, cause it's too fast, like a flash ... The MBuilder can help in Breakthrough maps ??? I'll try ... cause always this thing happen ... Bye ...
I'm sorry about the English ... hahaha, cause i'm late !!
Brazil 4 x 1 Argentina !!!
I'm sorry about the English ... hahaha, cause i'm late !!
Brazil 4 x 1 Argentina !!!
-
carlos_pagano
- Lance Corporal
- Posts: 15
- Joined: Sat Jun 25, 2005 4:00 pm
-
carlos_pagano
- Lance Corporal
- Posts: 15
- Joined: Sat Jun 25, 2005 4:00 pm
Hy guys, another error, but this time with the MBuilder ... I compiled my preview w/ the program, but the lighting process was so slowly, and when run the map, a error message appear, someting with valors ( CM Load map, 20 should be 19 and 19 ) ... I'll try to get the correct message ... soon i'll post it here ...
Bye ...
Bye ...
-
carlos_pagano
- Lance Corporal
- Posts: 15
- Joined: Sat Jun 25, 2005 4:00 pm
Hello !! Hey guys, about that error message:
CM_LoadMap: maps/test_xxx.bsp has wrong version number (21 should be between 19 and 19)
So, as you can see, it's a tipical erron when you try to load a spearhead map in the mohaa engine. I make the preview with radiant and compiled with mbuilder ... So, what should i change to fix this error ????
... Thanx ... See you later ... Bye !!
CM_LoadMap: maps/test_xxx.bsp has wrong version number (21 should be between 19 and 19)
So, as you can see, it's a tipical erron when you try to load a spearhead map in the mohaa engine. I make the preview with radiant and compiled with mbuilder ... So, what should i change to fix this error ????
... Thanx ... See you later ... Bye !!
-
Rookie One.pl
- Site Admin
- Posts: 2752
- Joined: Fri Jan 31, 2003 7:49 pm
- Location: Nowa Wies Tworoska, Poland
- Contact:
-
carlos_pagano
- Lance Corporal
- Posts: 15
- Joined: Sat Jun 25, 2005 4:00 pm
no no no, it's NOTHING wrong with MBuilder. you built it as an Allied Assault map, and are trying to run it in Breakthrough and Spearhead, which you cant. which is why you get the error.
open up Allied Assault and try the map.
open up Allied Assault and try the map.
Moderator
۞
Abyssus pro sapientia
Olympus pro Ignarus
۞
AND STUFF™ © 2006
۞
Abyssus pro sapientia
Olympus pro Ignarus
۞
AND STUFF™ © 2006
-
Rookie One.pl
- Site Admin
- Posts: 2752
- Joined: Fri Jan 31, 2003 7:49 pm
- Location: Nowa Wies Tworoska, Poland
- Contact:
Lizard, BT & SH can load an AA map, no problem. It says the version number is too high (21). Logically, the version number increases.
If I recall correctly, this is the version number for Spearhead. And since there was no new SDK for BT, I assume he's using the map compiler that came with the SH SDK.
This means that the map is bound to bear the version number of 21. This is a Spearhead/Breakthrough map and you're trying it to run under pure AA (AA's version number is 19). I say, try running it in Breakthrough.
This means that the map is bound to bear the version number of 21. This is a Spearhead/Breakthrough map and you're trying it to run under pure AA (AA's version number is 19). I say, try running it in Breakthrough.




