Please Help Getting very pissed off with this.
I Need Help Complining!!!!!!!!!!
Moderator: Moderators
I Need Help Complining!!!!!!!!!!
I need help ever time I try to build my map I get the errors circled below does somebody know what I am doing wrong.

Please Help Getting very pissed off with this.
Please Help Getting very pissed off with this.

that func_door is outside your skybox or you dont have a skybox. so is the ladder. go into Radiant, Entity Properties, find entities
8, 9, 12, 14
the portal error is because MOH sees stuff outside the skybox and assumes you have another skybox around teh original, which you don't so it freaks
so either scale those down, make sure they dont poke out, or delete them.
8, 9, 12, 14
the portal error is because MOH sees stuff outside the skybox and assumes you have another skybox around teh original, which you don't so it freaks
so either scale those down, make sure they dont poke out, or delete them.
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The error thing didn't show up first time I looked.
I think the load portal thing means you have a leaky skybox or you have custom pk files in your main or maint. Not sure.
If you can, delete the skybox, use sky texture to encase your map, then hit the hollow button, Recompile to see if it helped.
DON'T try this right away, I'm not exactly sure, wait a while to see if someone else posts a reply.................
I think the load portal thing means you have a leaky skybox or you have custom pk files in your main or maint. Not sure.
If you can, delete the skybox, use sky texture to encase your map, then hit the hollow button, Recompile to see if it helped.
DON'T try this right away, I'm not exactly sure, wait a while to see if someone else posts a reply.................
When in radiant, there's a small box under the tool bar you can type stuff in.
Type in "sky"
sky texture will appear below
select a texture
completely encase your map
find the "hollow" button in tool bar
click on it
that will hollow the cube you put around your entire map
deselect everything
hit save as................your map name
then recompile...............then see if its there
Type in "sky"
sky texture will appear below
select a texture
completely encase your map
find the "hollow" button in tool bar
click on it
that will hollow the cube you put around your entire map
deselect everything
hit save as................your map name
then recompile...............then see if its there
When in radiant, there's a small box under the tool bar you can type stuff in.
Type in "sky"
sky texture will appear below
select a texture
completely encase your map
find the "hollow" button in tool bar
click on it
that will hollow the cube you put around your entire map
deselect everything
hit save as................your map name
then recompile...............then see if its there
Type in "sky"
sky texture will appear below
select a texture
completely encase your map
find the "hollow" button in tool bar
click on it
that will hollow the cube you put around your entire map
deselect everything
hit save as................your map name
then recompile...............then see if its there
Okay I want to just give up.
But I cann't I really want to make a custom map for my clan. I tried putting a sky box around the whole level look below.
This is the straight on view

This is the above view.

Could you tell me if this is what you meant by the whole map.
After I did this I got a new error and the same one again. Could their be a problem with the way I install the program. Also I haven't change anything with the spawn points since the prevous posts.

Again Please Help
This is the straight on view
This is the above view.
Could you tell me if this is what you meant by the whole map.
After I did this I got a new error and the same one again. Could their be a problem with the way I install the program. Also I haven't change anything with the spawn points since the prevous posts.
Again Please Help

you need to make it wholly encompass the mapped part (where the brushes are) like you have it from the top view, but make sure that it's also tall enough, then hit the HOLLOW button and make sure it's got a sky texture on it. if it's an indoor map you could even caulk it.
btw those are incredibly cramped corridors
btw those are incredibly cramped corridors
Moderator
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Abyssus pro sapientia
Olympus pro Ignarus
۞
AND STUFF™ © 2006
۞
Abyssus pro sapientia
Olympus pro Ignarus
۞
AND STUFF™ © 2006
Yea, really cramped. Player start still embedded in wall or cieling. gotta make higher.
take any brush, doesn't have to be sky texture, completely encase your map, the whole thing, make extra room around it, top, bottom, and sides, HIT the hollow button, then deselect. save map as......................?
Recompile
take any brush, doesn't have to be sky texture, completely encase your map, the whole thing, make extra room around it, top, bottom, and sides, HIT the hollow button, then deselect. save map as......................?
Recompile
Okay I had the whole box with a sky skin but I went ahead and put a caulk skin or texture I mean on it.
One quick question before I move on can I use no-cd cracks and have this work right.
Next is when I am editing with Spearhead SDK MOHrad should the compile load into MOHAA or MOHSH. Mine is tring to load into MOHAA.
I didn't have any of the these problem when I was using just MOHrad for MOHAA but now I am having the same problems on that one.
Below is a shot of my compile config please tell if right. And I am still getting that .prt error. Should I just reinstall the SDK and Compiler or please help.

And if you guys don't mind could you tell me what .prt file is and what it does. OH yeah I move the spawn point into on of the rooms and I am still getting the spawn leak.

Sorry about all of the images but visuals help.
One quick question before I move on can I use no-cd cracks and have this work right.
Next is when I am editing with Spearhead SDK MOHrad should the compile load into MOHAA or MOHSH. Mine is tring to load into MOHAA.
I didn't have any of the these problem when I was using just MOHrad for MOHAA but now I am having the same problems on that one.
Below is a shot of my compile config please tell if right. And I am still getting that .prt error. Should I just reinstall the SDK and Compiler or please help.
And if you guys don't mind could you tell me what .prt file is and what it does. OH yeah I move the spawn point into on of the rooms and I am still getting the spawn leak.
Sorry about all of the images but visuals help.
