Blow a wall

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neillomax
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Blow a wall

Post by neillomax »

I modded a sp map to mp. In one part of the map you have to go through a hole in the wall that a tank blows there.
How do you get the wall to " pre-explode ", either just before or right after spawn ?
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ViPER
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Post by ViPER »

try to exec the global exploder then throw some nades at the wall or something.
neillomax
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Post by neillomax »

NO,not what I'm looking for. I remember reading somewhere, regarding mohdm4, the obj. map, that you could script the exploders to go off as the teams were spawning on startup. I don't know why the person wanted it, but it the idea should carry over to what I'm trying to accomplish.
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ViPER
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Post by ViPER »

like i said before try looking at the bsp to get the targetname or origin. look at the original script to find out stuff. Thats about all anyone will be able to tell you without more info.
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bdbodger
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Post by bdbodger »

You know the targetname of them so why not just remove them by targetname
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ViPER
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Post by ViPER »

hmmmm, I dont think he knows the target name. Maybe im wrong.
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Post by lizardkid »

he doesnt want to remove them i dont think, just set them off.

find all the bomb sets in the script and do the exploder right after spawn :S
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neillomax
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Post by neillomax »

$exploder remove
$exploderchunk remove
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