Slide
Moderator: Moderators
-
Goldeneye090
- Colour Sergeant
- Posts: 79
- Joined: Mon May 10, 2004 10:11 pm
Slide
Something I've always wanted to base a map on---you spawn and there's a huge slide you can walk onto, and just speed down it, with turns and loops and all that...well I don't know about loops you'd probably just fall, but that's the kind of thing I want to make. I was also thinking of doing the same thing only you're on a snowboard-type brush going down...what's the best way to design the actual surface you're sliding on so that you don't fly off of it? And would you use the method of pulling the angles down by pressing v and dragging or is there an easier way? Thanks.
- PinkPanther
- Banned
- Posts: 35
- Joined: Tue Jul 19, 2005 3:39 pm
- Location: Norway
- Contact:
PinkPanther Sneaky Music! www.freewebs.com/qwontano
www.freewebs.com/downhillcrew
www.freewebs.com/dutchest <-- My sites i have made in the last day! 24th July 2005
www.freewebs.com/downhillcrew
www.freewebs.com/dutchest <-- My sites i have made in the last day! 24th July 2005
-
Rookie One.pl
- Site Admin
- Posts: 2752
- Joined: Fri Jan 31, 2003 7:49 pm
- Location: Nowa Wies Tworoska, Poland
- Contact:
-
Goldeneye090
- Colour Sergeant
- Posts: 79
- Joined: Mon May 10, 2004 10:11 pm
-
Rookie One.pl
- Site Admin
- Posts: 2752
- Joined: Fri Jan 31, 2003 7:49 pm
- Location: Nowa Wies Tworoska, Poland
- Contact:
surfaceparm slick works in mohaa like in this shader
textures/custom/ice
{
//qer_editorimage textures/common/white.tga
qer_editorimage textures/custom/ice.tga
qer_keyword window
qer_keyword glass
qer_trans .95
surfaceparm glass
surfaceparm slick
//qer_trans .4
//cull none
{
map textures/test/window_env.tga
tcgen environment
alphagen const .4
blendFunc blend
}
{
map textures/custom/ice.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
//depthWrite
//alphaFunc GE128
}
{
map $lightmap
rgbGen Identity
blendFunc GL_DST_COLOR GL_ZERO
}
}
-
Rookie One.pl
- Site Admin
- Posts: 2752
- Joined: Fri Jan 31, 2003 7:49 pm
- Location: Nowa Wies Tworoska, Poland
- Contact:
I did a map for JV's snow contest mod and I put some ice into it and some ai that bridge is really slick
.

zuser_snowfun.pk3
user-snowcontest2.pk3

zuser_snowfun.pk3
user-snowcontest2.pk3
-
Goldeneye090
- Colour Sergeant
- Posts: 79
- Joined: Mon May 10, 2004 10:11 pm
-
Master-Of-Fungus-Foo-D
- Muffin Man
- Posts: 1544
- Joined: Tue Jan 27, 2004 12:33 am
- Location: cali, United States
-
Master-Of-Fungus-Foo-D
- Muffin Man
- Posts: 1544
- Joined: Tue Jan 27, 2004 12:33 am
- Location: cali, United States
Ah! here it is
Slideworld.pk3
Slideworld.pk3
-
Rookie One.pl
- Site Admin
- Posts: 2752
- Joined: Fri Jan 31, 2003 7:49 pm
- Location: Nowa Wies Tworoska, Poland
- Contact:




