Rockbound

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RamSes
Lance Corporal
Posts: 24
Joined: Tue Jul 26, 2005 8:11 pm

Rockbound

Post by RamSes »

Hey,
we have the map rockbound on our public spearhead server: (84.244.130.183:12203)
and i must say: GREAT MAP !!!!!!!

congratuletions Pantera.

but 1 question.

the axis planted the bomb, and the allies killed al axis: allies win.

allies didn't have to defuse the bomb... is this normal?
panTera
Brigadier General
Posts: 573
Joined: Wed Jan 29, 2003 11:46 pm
Location: The Netherlands
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Post by panTera »

Hey thanks RamSes. Yes I know about that problem and no it's not normal:( When the map was released someone else pointed out this problem but I didn't know how to fix it, since I couldn't test it alone.
I used a tutorial for the objective script and it said to put the win_bomb-thread after the win_timer-thread. I suspect this is causing it to happen but I'm not sure. Here's a link to an updated script which will hopefully fix the problem, that is if you can ask the server admin to replace the old script with this one:

obj_rockbound script

Hopefully you can get the server to run this script. If so, would you be so kind to let me know if this fixes the problem you described?
RamSes
Lance Corporal
Posts: 24
Joined: Tue Jul 26, 2005 8:11 pm

Post by RamSes »

do i have to replace the script in the pk3 with that script?

i've you want to test your map, you may use our public server if you want...

i have rcon and ftp acces of the server.
panTera
Brigadier General
Posts: 573
Joined: Wed Jan 29, 2003 11:46 pm
Location: The Netherlands
Contact:

Post by panTera »

do i have to replace the script in the pk3 with that script?
I guess updating the pk3 would be the safest, but it is easier to just upload the new script file on the server and put it in the "obj" folder:

..\mainta\maps\obj\

This way the new script will be used instead of the one in the pk3.

(Note: to test if the server is indeed using the new script, you can type "editscript" in console after the map is loaded. Then type some text at the top of the script that is commented out by using the prefix //. Save the script and restart the map. If your text is still there in the script then it's using the right script.)
I'm afraid I can't play any mohaa myself at the moment since my pc is crapping out on me, most likely due to bad ram..:( Every time my system is under a bit of stress it completely freezes. Anyway, I hope you'll be able to test the script and hopefully it will fix the problem, *crossing fingers*. Thanks again for testing the map!
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