area portals

If you're looking for mapping help or you reckon you're a mapping guru, post your questions / solutions here

Moderator: Moderators

Post Reply
neillomax
Lieutenant General
Posts: 880
Joined: Thu Jun 23, 2005 6:57 am

area portals

Post by neillomax »

Can you use an area portal in an OPEN doorway without having a "function rotating" door ?, and still have it do what it's suppose to do.?
lizardkid
Windows Zealot
Posts: 3672
Joined: Fri Mar 19, 2004 7:16 pm
Location: Helena MT

Post by lizardkid »

i think portals are just sealed off sections, doors just happen to be convienient because they open and change portals.

if it doesnt work place a hint brush on the doorway. The compiler will do it automatically.

but, why do you want to have an open doorway have two portals on it?
Moderator

۞
Abyssus pro sapientia
Olympus pro Ignarus
۞

AND STUFF™ © 2006
neillomax
Lieutenant General
Posts: 880
Joined: Thu Jun 23, 2005 6:57 am

Post by neillomax »

I tried hint brushes, and just thought if I used porals, I could get better fps. The doorways in question are too wide to use doors. Won't look right.I really don't want to have to use vis leafgroups because I'm not good at applying them, but may have to apply my talent and take a stab at it. Fps are between 79+ and 130+, but want to raise them higher.
User avatar
bdbodger
Moderator
Posts: 2596
Joined: Tue Feb 25, 2003 7:34 am
Location: canada
Contact:

Post by bdbodger »

If you put an areaportal in an open door way you will get the hall of mirrors effect until you step through it . A long way around that is too put the area portal inside a script object and a trigger that uses a thread in the script and in script use $SO openportal or something like that.
Image
Bjarne BZR
Site Admin
Posts: 3298
Joined: Wed Feb 05, 2003 2:04 pm
Location: Sweden
Contact:

Post by Bjarne BZR »

The nice thing with areaportals is that if you place them in a door: they will be automatically controlled by the door opening and closing. If you place it somewhere else: you will have to control it yourself.

I explain Areaportals here: http://gronnevik.se/rjukan/index.php?n=Main.Areaportals
( contains an example map with both script controlled and door controlled areaportals )
Admin .MAP Forums
Image
Head above heels.
User avatar
tltrude
Chuck Norris
Posts: 4774
Joined: Sun Jul 07, 2002 4:03 am
Location: Oklahoma, USA
Contact:

trigger

Post by tltrude »

Hmmm, I wonder if using a trigger to "openportal" would work?
Tom Trude,

Image
jv_map
Site Admin
Posts: 6521
Joined: Tue Sep 03, 2002 2:53 pm
Location: The Netherlands
Contact:

Post by jv_map »

Yes, but it would open the portal for all players.
Image
Post Reply