trigger angle?
Moderator: Moderators
trigger angle?
is it possible to angle a trigger?
trigger_multiple
This is for Trigger_multiple:
"angle" if set, the trigger will only fire when someone is facing the direction of the angle.
"cone" the cone in which a directed trigger can be triggered (default 60 degrees)
"angle" if set, the trigger will only fire when someone is facing the direction of the angle.
"cone" the cone in which a directed trigger can be triggered (default 60 degrees)
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Green Beret
- Major General
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Green Beret
- Major General
- Posts: 746
- Joined: Mon Apr 19, 2004 12:21 pm
- Contact:
i've only tried scripting geometry once, and it was a mess. these were Radiant brushes with angles like...
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__________Moderator
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They work, but they work like they have a box shape
An ent at x would still trigger your trigger, even though it seems outside the brush.
And I meant world-axes aligned box shape
, so no sneaky rotatin 
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And I meant world-axes aligned box shape
connon
Jv-map is right. Even with my player cannon, the push trigger will send you flying when you are standing outside of the barrel. Players fly at an angle because the trigger targets a script_origin, not because the trigger is angled.
oooh i see now, lol i thought you meant the compiler would just remove it or something, because it wasnt a box.jv_map wrote:They work, but they work like they have a box shape![]()
An ent at x would still trigger your trigger, even though it seems outside the brush.Code: Select all
|\ | \ x | \ | \ | | | | | | __________
And I meant world-axes aligned box shape, so no sneaky rotatin
Moderator
۞
Abyssus pro sapientia
Olympus pro Ignarus
۞
AND STUFF™ © 2006
۞
Abyssus pro sapientia
Olympus pro Ignarus
۞
AND STUFF™ © 2006


