Mtex over 20!
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7th Es Cyborg
- First Lieutenant
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- Joined: Fri Dec 13, 2002 5:00 pm
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You still should measure your Mtex at highest detail level! Ofcourse lowering detail level will increase your framerates, but that doesn't make the map any betterWacko wrote:The reason for my *{!? - MTex was a setting of texture-quality to 'high'. Choosing 'middle' makes everything fine. But I'm not sure, whether this may cause such a severe difference! Any ideas?
A lower detail level means all texels are four times as big, theoretically this should divide your mtex by 4. However, this means all players have to reduce their level of detail before playing your map, which can be quite irritating and reduces realism. For low end users, your map will be unplayable.
Okay! This seems clear, but I had this MTex prob now with three maps: 'The_Canal" which was unplayable, the beta of night_raid and mine, where all were fine for others!
Could you please check my map (http://www.magazin2000plus.de/wacko/dm_dorf.pk3) , to see, whether MTex in 1024x768 with highest detail is as high as on my machine.
7th Es Cyborg over at http://dynamic4.gamespy.com/~map/mohaa/ ... highlight= did test my map and he didn't get that high MTex...
Maybe he had different settings in MOHAA, but when you review e.g. the_canal you have all settings turned to max, and write that MTex is sometimes just under 30! For me it's no problem to find a place where MTex is over 50, rather to find one under 30 (just staring into a wall from 2 inches distance)! WHY?????
Could you please check my map (http://www.magazin2000plus.de/wacko/dm_dorf.pk3) , to see, whether MTex in 1024x768 with highest detail is as high as on my machine.
7th Es Cyborg over at http://dynamic4.gamespy.com/~map/mohaa/ ... highlight= did test my map and he didn't get that high MTex...
Maybe he had different settings in MOHAA, but when you review e.g. the_canal you have all settings turned to max, and write that MTex is sometimes just under 30! For me it's no problem to find a place where MTex is over 50, rather to find one under 30 (just staring into a wall from 2 inches distance)! WHY?????
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Cpt_Pennybags
- Lance Corporal
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Gizzy (nl)
- Sergeant Major
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I have the same problem in my Razzia map.



Great outdoor looking city of Amsterdam. But when outside on the street mtex is really terrible (somethimes almost 50
). So now I am doing a research on HINT brushes.
The following link might help, try to search on this site for "HINT"
http://www.quake3world.com/ubb/Forum6/HTML/019324.html
the following links might imporvoe helpfull:
http://fps.brainerd.net/hintbrushes.htm
http://www.planetquake.com/smackdown/hinttutorial.html



Great outdoor looking city of Amsterdam. But when outside on the street mtex is really terrible (somethimes almost 50
The following link might help, try to search on this site for "HINT"
http://www.quake3world.com/ubb/Forum6/HTML/019324.html
the following links might imporvoe helpfull:
http://fps.brainerd.net/hintbrushes.htm
http://www.planetquake.com/smackdown/hinttutorial.html
greets, Gizzy (nl)


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Gizzy (nl)
- Sergeant Major
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- Location: Netherlands
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