I have just compiled a bing new map and this error came up
Warning: could'nt find image for shader textures/(1
I ignored it and and finished compiling my map which took 136027.75 sec
But now when I try and load it the map wont load, how could I sort the error.
New compiling error
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Green Beret
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what that means is that one of your textures doesnt have a shader. find the image it's telling you about, find another that's similer (two brick walls, for instance) and find a working .shader for the one that's giving you the error.
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crash
I dought it is a missing texture that is the problem. Type logfile 1 in the console and try to load the bsp. There should then be a file named qconsole.log in main. Copy its content and post it here.
Re: crash
I agree, a missing texture would simply just not show up (or as funky blue and yellow lines).tltrude wrote:I dought it is a missing texture that is the problem. Type logfile 1 in the console and try to load the bsp. There should then be a file named qconsole.log in main. Copy its content and post it here.
This most certainly isn't the reason for the crash.
Also just simply try looking at the console to see what error that may give if it boots you back to the main screen during loading, a comon problem is a problematic door...ie not made it all function door by mistake (iv'e done this
- Indianajones
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- Indianajones
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