Sliding_door_up_&_down
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Sliding_door_up_&_down
Huy! I want to change the rotating axis in door ( i want that the door slides up & down). Who know this or can say where I can find the description of "func_door" in files of game ?
Ukraine is the best
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Green Beret
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RE:Sliding_door_up_&_down_2
1) Okey, I did the func_door with lip -1 & -2, but the door against slides only in XY plane
and nothing in Z PLANE (
).
2)RE: back then, houses didn't have doors that slide up and down... do they even today?
In my map the bunkers doors'll be sliding
3) func_rotatingdoor rotate door only around Z axis and how about X or Y axis (as the door between the 1 and 2 floor of bunkers such as map 'm3|1a' - 'Omaha Beach') ?
2)RE: back then, houses didn't have doors that slide up and down... do they even today?
In my map the bunkers doors'll be sliding
3) func_rotatingdoor rotate door only around Z axis and how about X or Y axis (as the door between the 1 and 2 floor of bunkers such as map 'm3|1a' - 'Omaha Beach') ?
Ukraine is the best
Go here and get Door2 map.
http://smallsumo.punkassfraggers.com/tltrude/index.html
Its got the .map file so you can study how it works.
He's got more func_rotating doors in it than you can shake a stick at.....whatever in the hell that means.
http://smallsumo.punkassfraggers.com/tltrude/index.html
Its got the .map file so you can study how it works.
He's got more func_rotating doors in it than you can shake a stick at.....whatever in the hell that means.
"all the governments in the world are corrupt and in the hands of the Illuminati"
Lip is how much of the door is seen when the door is open . Set the angle to -1 or -2 for movement on the z axis normal angle 0-360 for movement on the x or y axis .bdbodger wrote:set the angle key to -1 or -2 to get the door to go up or down . Open the entity window and use the angle box on the bottom is another way .
Use a func_door you don't need an origin brush for it as well .

